Aboard the Opal Star Pseudonym Social
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- Fiction
An Esper Genesis 5e actual play podcast.
An unlikely group of friends explores the stars trying to find their place among them, answering questions about themselves and the universe. Because sometimes the biggest mysteries are closer to home than you realize, and the universe is a very strange place.
And life is never boring aboard the Opal Star.
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87. Nova Station Outpost 31, pt 1
The crew has time to process the kidnapping of Stavias as they put feelers out to find some way to get them back. In the meantime, they draw closer to to Nova Outpost 31 and answers. However, the answers may not be what Anima wants to hear.
Sound effects by: Zapsplat, Tabletop Audio
Theme music by: https://chesterstudios.net/, Headshot by Nicholas Jeudy
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
https://bsky.app/profile/pseudonymsocial.bsky.social
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean -
86. The Ghost Ship Gambit
The Opal Star plays dead to lure out some pirates, but it turns out the pirates are not interested in the Goliath. They were looking for something else.
Sound effects by: Zapsplat, Tabletop Audio
Theme music by: https://chesterstudios.net/, Headshot by Nicholas Jeudy
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
https://bsky.app/profile/pseudonymsocial.bsky.social
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean -
85. The Escort Mission
Things are quiet as the Opal Star helps escort the Goliath to the Nova Station outpost, allowing the party some time to work on personal projects and enjoy some downtime.
We finally meet Lex, who informs Spectra that Vae might be a cybermancer. Spectra promises to help Vae get a hang of those abilities.
Then they decide to pull the ghostship gambit to lure out the mystery ship that has been following them through a very empty stretch of space.
Sound effects by: Zapsplat, Tabletop Audio
Theme music by: https://chesterstudios.net/, Headshot by Nicholas Jeudy
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean -
Cleanup Crew: The Smuggler Job
The Cleanup Crew overhear a pair of smugglers arranging the sale of a rare creature with a mystery man and decide to step in to rescue the creature before it disappears.
Sound effects by: Zapsplat
Music by: Tabletop Audio
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
https://bsky.app/profile/pseudonymsocial.bsky.social
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean -
84. The Marvalas
Anima finally gets a chance to reconnect with her family. They finally learn the truth of what happened to her, and some of the rifts are healed.
Sound effects by: Zapsplat, Tabletop Audio
Theme music by: https://chesterstudios.net/, Headshot by Nicholas Jeudy
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean -
83. The Drifting Derelict Part 2
The Hyperlance runs into a debris field that tells a startling story of unexpected destruction. There is danger in the rift, and it is still nearby.
Afterward, they take some time to unwind with drinks and good food.
Sound effects by: Zapsplat, Tabletop Audio
Theme music by: https://chesterstudios.net/, Headshot by Nicholas Jeudy
Check us out: https://pseudonymsocial.com/
Follow us: https://twitter.com/PseudonymSocial
Support us: https://www.patreon.com/pseudonymsocial/
Buy me a coffee: https://www.ko-fi.com/briannajean