26 min

1: Martin Splitt Frontend Union Podcast

    • Technology

We're starting a series of interviews with speakers from #func2106. Our first guest is Martin Splitt. At the conference, he will talk about building interactive worlds in WebGL.

We speak about applications of 3D graphics in the browser, Martin’s talk, must-read books and interesting presentations.

If you answer the question from Martin at the end of the show, you'll have a chance to get a free ticket!

Guest:
Martin Splitt - https://twitter.com/g33konaut http://geekonaut.de/
Martin’s experiments - http://geekonaut.de/experiments.html

Resources:

WebGL https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API
ThreeJS http://threejs.org/
A-Frame https://aframe.io/

Books:

Structure and Interpretation of Computer Programs https://www.amazon.com/Structure-Interpretation-Computer-Programs-Engineering/dp/0262510871
The Field Guide to Understanding Human Error https://www.amazon.com/Field-Guide-Understanding-Human-Error/dp/0754648265
Don't Make Me Think https://www.amazon.com/Dont-Make-Me-Think-Usability/dp/0321344758
Clean Code: A Handbook of Agile Software Craftsmanship https://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882

Talks:

Raquel Vélez: Evolution of a Developer https://www.youtube.com/watch?v=rP1q6oIVco4
JavaScript: The Good Parts - http://shop.oreilly.com/product/9780596517748.do
Denis Radin: Rendering HTML via WebGL https://www.youtube.com/watch?v=9oGQucDOaoY
Steven Wittens: Making WebGL Dance https://www.youtube.com/watch?v=GNO_CYUjMK8

We're starting a series of interviews with speakers from #func2106. Our first guest is Martin Splitt. At the conference, he will talk about building interactive worlds in WebGL.

We speak about applications of 3D graphics in the browser, Martin’s talk, must-read books and interesting presentations.

If you answer the question from Martin at the end of the show, you'll have a chance to get a free ticket!

Guest:
Martin Splitt - https://twitter.com/g33konaut http://geekonaut.de/
Martin’s experiments - http://geekonaut.de/experiments.html

Resources:

WebGL https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API
ThreeJS http://threejs.org/
A-Frame https://aframe.io/

Books:

Structure and Interpretation of Computer Programs https://www.amazon.com/Structure-Interpretation-Computer-Programs-Engineering/dp/0262510871
The Field Guide to Understanding Human Error https://www.amazon.com/Field-Guide-Understanding-Human-Error/dp/0754648265
Don't Make Me Think https://www.amazon.com/Dont-Make-Me-Think-Usability/dp/0321344758
Clean Code: A Handbook of Agile Software Craftsmanship https://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882

Talks:

Raquel Vélez: Evolution of a Developer https://www.youtube.com/watch?v=rP1q6oIVco4
JavaScript: The Good Parts - http://shop.oreilly.com/product/9780596517748.do
Denis Radin: Rendering HTML via WebGL https://www.youtube.com/watch?v=9oGQucDOaoY
Steven Wittens: Making WebGL Dance https://www.youtube.com/watch?v=GNO_CYUjMK8

26 min

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