1,132 episodios

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Magic: The Gathering Drive to Work Podcast Mark Rosewater

    • Ocio
    • 5.0 • 2 calificaciones

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

    #1132: Sixth Edition Rules

    #1132: Sixth Edition Rules

    Back in 1999, the Magic rules had the biggest change in the history of the game in conjunction with the release of Sixth Edition. In this podcast, I walk through the major changes that happened.

    • 32 min
    #1131: Magic Stories about My Dad

    #1131: Magic Stories about My Dad

    My father, Gene Rosewater, died on April 17. In this podcast, I share stories about him that relate to Magic. Warning: This one's a bit of a tear-jerker.

    • 32 min
    #1130: A/B Mechanics

    #1130: A/B Mechanics

    A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this episode, I talk about how we design A/B mechanics, the challenges of making them, and the history of some famous A/B mechanics.

    • 33 min
    #1129: The Question

    #1129: The Question

    Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that test, question number 28, proved to be controversial. The topic recently returned to social media, so I decided to record a podcast about it. I talk about the history of the GDSs, the reasons why there's a multiple-choice test, and get into the specifics of question 28.

    • 31 min
    #1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

    #1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

    In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set.

    • 29 min
    #1127: Same But Different

    #1127: Same But Different

    In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.

    • 30 min

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