189 episodes

A Dungeons and Dragons actual play podcast featuring a mysterious tavern known only as The Medusa's Cascade.

The Medusa's Cascade The Medusa’s Cascade

    • Leisure

A Dungeons and Dragons actual play podcast featuring a mysterious tavern known only as The Medusa's Cascade.

    Collateral Damage - C1E140 The City of Drose pt 1

    Collateral Damage - C1E140 The City of Drose pt 1

    We start with introductions being made between Xoco and the party. There is a recognition of Arguile’s Guardian’s Rapier blade, and Xoco expresses that the more she learns of the party, the more odd and incredible they seem. Arguile takes his blade and uses burning hands on it; upon finishing the spell, he feels a resonance with the blade, like a tuning fork. Galahad clarifies his role with Xoco in helping her find her oath. Zechs has another dream with what he now recognizes as the Pantheran pantheon of Nymora and gains insight into their connection with Malar. The next morning, the group informs Xoco about some of their group’s shared history, realizing that each time they tell a story, it needs context, and that context is another long story. Arguile has a conversation with Arioch that leaves Arguile feeling like he’s not getting the full scope of what Arioch has in store for him. Arioch informs him that, eventually, the time will come when he will have to decide to leave the party and get to his mother before the creatures that are inevitably inbound to take over Nakoroa do so. Shanks confirms with Xoco about the orc ranger he will meet for his training as a ranger. Zechs is directed to a Tielfing woman named Isolde, who is in the Scholar’s Enclave and could help him answer his questions about Malar and the pantheon and what to do next.



    There's so much happening, and that's where we pick up…



    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 2 hrs 14 min
    Personnel Files - Kyver

    Personnel Files - Kyver

    Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the polarizing Kyver.



    Written, read, and recorded by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 7 min
    Personnel Files - We'ahqa

    Personnel Files - We'ahqa

    Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the precocious We'ahqa.



    Written, read, and recorded by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 7 min
    Collateral Damage - C1E139 Info Dump

    Collateral Damage - C1E139 Info Dump

    We begin with Salix finally speaking to Gerrvis, the Void Dragon from “Bound to the Void,” in which Gervis extends his aid to give them full control over their promised gifts. After which, the party realizes that they are on a descent. The had finally made it to the lost city of Drose, and their arrival was expected by those who received them. A Unillum with a salamander fire spirit tells the ship to begin their descent. Once on the ground, they are met with Chantico, The Sentinel/Protector of the Eternal Flame, they are greeted and told to go with Hagen, her aid, while Zechs and Galahad follow her.
    Galahad and Zechs go on to meet Xoco, the woman Galahad was told to meet, and they find that she was told to meet him as well. Galahad is tasked with aiding her in finding her paladin oath. Zechs and Galahad also rundown what has been happening with the party and ask if Drose can offer anything to help Zechs with his Malar situation. The others meet with the Heart of the Eternal Flame, Tozi, and get a brief history lesson about Drose and the Guardian’s Rapier that is with Arguile. Xoco is told to watch Zechs as they trust their party but not what he harbors. Galahad finds out about the trial and that he is to help Xoco become the Guardian of the Drose. They’ve finally arrived in the lost city of Drose, just what mysteries will they uncover?

    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
    Theme Music is written and performed by The Floating Lighthouse
    Mixed by Thomas Lapierre III
    Check out the show at themedusascascade.com

    • 2 hrs 7 min
    Collateral Damage - C1E138 The Lost City

    Collateral Damage - C1E138 The Lost City

    We open with several party members asking their three questions to this giant stone face floating in the sky. They are given some prophecies of what will come with the sky giants, insight on how to separate Zechs from Malar, and some other cryptic information they will take some time to piece together. That night, Shanks receives a vision from Solonor of an orcish figure. The Elven God seems to insist on having Shanks seek him out. Glad, on the other hand, has an encounter with her alternate. A powerful Circle of Dreams Druid, and their conversation gets intense rather quickly. Glad brings this up to Shanks, Salix, and Hoshino the following day, over an out-of-character stiff drink. Hoshino has his series of visions and begins to write down what he saw to remember all the details, particularly that of a woman closely connected to his past that he doesn’t recognize. There's so much happening, and that's where we pick up…



    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 2 hrs 23 min
    Personnel Files - Cereius

    Personnel Files - Cereius

    Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen in on the Journeyman’s audio logs about these characters to better understand where they came from. We continue the series with the valiant Cereius.



    Written, read, and recorded by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 7 min

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