NCWC TLC Ayra Sundbom
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- Technology
NCWC TLC
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Jarrod Kelly Fourth Monday "Level Up: Using Gamification Techniques to Improve Student Evaluation and Motivation"
Level Up: Using Gamification Techniques to Improve Student Evaluation and Motivation
Research spanning decades has shown that grading reduces student motivation and performance. Additionally, grading results in students feeling powerless and less autonomous, resulting in an almost single-minded focus on avoiding a poor grade rather than a desire to meet course learning objectives. In an effort to overcome the negative effects associated with grading, I have developed a novel method of student evaluation, which I call Reflected Progression Grading (RPG). The RPG method incorporates motivational elements, inspired by popular games, in an attempt to encourage autonomous motivation and performance-approach goals among students in a general education course. I will present the results of a pilot study examining the efficacy of this approach. The initial results are encouraging: the course failure rate was reduced by nearly 50%, large majorities of students reported feeling more autonomous and motivated, and most students expressed a preference for this type of grading over more traditional methods. -
2020 Faculty Early Alert Training
This recording instructs NCWC faculty in how to manage early alerts in Jenzabar. If you would like a copy of the slide deck, please go to: https://drive.google.com/file/d/1i_oz9RYFaI1BcY942Y93o92net88F9uE/view?usp=sharing
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