Beats and Bleeps Beats and Bleeps
-
- Vrije tijd
Beats and Bleeps is a Podcast dedicated to video games soundtracks. There will be various guests from composers, to game designers, record label owners all to offer a unique insight.
Hosted on Acast. See acast.com/privacy for more information.
-
Episode 43: Robert Frost III
This weeks guest is Robert Frost III a composer and sound designer who's works include writing the soundtrack and sound effects for Joggernauts, sound design on Stray Gods as well being audio lead on the upcoming Ollie Oop. We talked about Rob getting into the games industry, developing his sound design skills and showing how you can get some lovely squeaking sounds out of a flipper.
You can find more out about Jamal on the following links Twitter / Website / Bandcamp / LinkedIn / TikTok
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information. -
Episode 42: Jamal Green
This weeks I talk to Jamal Green, a games composer who has worked on games such as TOEM, Skelattack, Equilinox, Bilkins Folly, Pep-Pel and many more. We talked about how Jamal got into the industry, soundtracks getting vinyl releases, Downton Abbey and I talk for far too long about my love of the band Oceansize.
You can check out Jamals playlist he compiled for this episode on Spotify here!
You can find more out about Jamal on the following links Twitter / Website / Bandcamp / Instagram
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information. -
Episode 41: Filippo Beck Peccoz
This weeks guest is composer Filippo Beck Peccoz who has worked on a number of games including Desparados III, Shadow Gambit: The Cursed Crew, ITORAH, Fox N Forests and many many others. We chatted about how Filippo came to work in games audio, his approach to writing music, lots on plucked instruments and his upcoming projects.
You can find more out about Filippo on the following links Twitter / Website / Bandcamp
If you want to keep up with the development of Gedda Cake you can follow the page on Twitter, Website or follow Flannel Bear Games on Twitter.
You can see the Tavern Talk Kickstarter here.
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information. -
Episode 40: Vitor Amado
My guest this week is composer and sound designer Vitor Amado. We talked about how Vitor started working on video game audio, the projects he's working on with Flannel Bear Games (Gedda Cake and Crafty Survivors) as well as other projects Tales of Iyre, Merfight and doing sound effects for the upcoming game LUCID.
You can find more out about Vitor on the following links Twitter / Website / Soundcloud / Instagram
If you want to keep up with the development of Gedda Cake you can follow the page on Twitter, Website or follow Flannel Bear Games on Twitter.
You can see the LUCID Kickstarter here.
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information. -
Episode 39: Ben Elliott
My guest this week is composer and multi instrumentalist Ben Elliott. We talked about how Ben started working on video game audio, working in theatre audio, the two projects Ben is currently working on and the many, MANY, instruments Ben uses on his scores.
You can find more out about Ben on the following links Twitter / Website / Youtube
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information. -
Episode 38: Andrew Goodwin
My Guest this week is composer Andrew Goodwin. We talked about Andrews work on Final Space Rescue, a VR game set in the Final Space universe. We talked about his work on music packs, influences, writing process as well as his work for the upcoming animated short, Godspeed.
You can find more out about Andrew on the following links Twitter / Website / Instagram
For more information on the Podcast check out the following links Website / Twitter
Intro theme by Konstantin Knerik - https://konstantinknerik.com/
Hosted on Acast. See acast.com/privacy for more information.