5 afleveringen

Each week members of the gaming blog community gather together and discuss the top gaming headlines and news. The point of all this, to start a conversation and be part of the discussion in the medium which we all love. If you want your voice included, email NerdEXP@gmail.com.

NerdEXP: Gamecast NerdEXP

    • Vrije tijd

Each week members of the gaming blog community gather together and discuss the top gaming headlines and news. The point of all this, to start a conversation and be part of the discussion in the medium which we all love. If you want your voice included, email NerdEXP@gmail.com.

    Ellipsis Interview with Yacine Salmi

    Ellipsis Interview with Yacine Salmi

    Ellipsis was built from the ground up with touch controls in mind - players dodge enemies, traps and obstacles as they explore space in over 130 quick and challenging levels.

    Yacine Salmi, founder of Salmi Games discusses the importance of releasing Ellipsis as a text-free version, the perception of indie developers across the globe and if VR will be a success going forward.

    http://playellipsis.com/
    https://twitter.com/ysalmi

    To be part of the conversation, email Chris@NerdEXP.com and for more gaming, movies and entertainment opinions please check out http://nerdexp.com

    Level Up Friends!

    • 14 min.
    Blade Ballet Interview with DreamSail Games

    Blade Ballet Interview with DreamSail Games

    Blade Ballet is a slashing, competitive multiplayer dance of robot destruction, brought to you by DreamSail Games coming to PS4 and Steam this August.

    Emma, Neil and Paul dive into the importance of showcasing their game at conventions, misconceptions fans have of indie developers and how someone complaining about balance is actually a good thing.

    http://dreamsailgames.com/
    http://bladeballet.com/

    To be part of the conversation, email Chris@NerdEXP.com and for more gaming, movies and entertainment opinions please check out http://nerdexp.com

    Level up Friends!

    • 24 min.
    Reflections Interview with Tristan Moore

    Reflections Interview with Tristan Moore

    Tristan Moore, co-founder of Broken Window Studios, details how the choices in Reflections shape the player experience.

    Unlike some story-based games or walking simulators, Reflections reacts to the player through the StoryTeller engine which creates branching paths for the player to interact with and learn the unintended consequences of their actions.

    Reflections is available on Steam Early Access and will launch on PC/Linux/Mac this year with a followup release on PS4 and Xbox One.

    http://www.reflectionsgame.com/
    http://store.steampowered.com/app/352360/

    To be part of the conversation, email Chris@NerdEXP.com and for more gaming, movies and entertainment opinions please check out http://nerdexp.com

    Level up Friends!

    • 34 min.
    Gigantic Interview with Designer Carter McBee

    Gigantic Interview with Designer Carter McBee

    Gigantic is a free to play MOBA which debuted on the E3 Microsoft stage with a charming aesthetic and bombastic battles. Teams of five race to awaken their towering Guardians and conquer their opponents.

    Carter McBee discusses how Gigantic is approachable to fans of RPG, FPS, MOBA, adventure or fighting games due to the variance across sixteen fighters.

    Gigantic releases in beta for Xbox One and Windows 10 this August.

    For more from the development team and Carter, check out their website to learn when you can start playing Gigantic: https://www.gogigantic.com/

    Level Up, Friends!

    • 36 min.
    Indie Game Developer Interview: Stellar

    Indie Game Developer Interview: Stellar

    Kurt Hollowell formed Dog Eat Dog Games in 2014. Today, the Albuquerque based team has grown in size but remains focused on creating games in established genres with differentiated mechanics to offer players unique experiences.

    Stellar is a space exploration shooter where the player can shift the dimension from 3D to 2D seamlessly. Enemy behavior changes, the environment adapts and the entire experience is shaped by which dimension the player enters.

    This rogue-like game offers procedurally generated planets, enemies, bosses and entire solar systems for an alien war-race determined to conquer the known galaxy to battle against.

    For more from Kurt, Dog Eat Dog Games and Stellar visit http://www.dogeatdoggames.com/.

    Level Up Friends!

    • 25 min.

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