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We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.

The Covenant Cast Covenant

    • Vrije tijd
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We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.

    Kingswood Games - The Warlord CCG Interview

    Kingswood Games - The Warlord CCG Interview

    Woodrow and Josh, the founders of Kingswood Games, are relaunching the AEG classic card game, Warlord, into the modern era. It's an incredible story of two longtime fans bringing back something that they clearly love, with serious echoes of FFG's Android: Netrunner relaunch. Catch our interview to hear the full story.

    Kickstarter: https://www.kickstarter.com/projects/kingswoodgames/warlord-saga-of-the-storm

    • 1 u. 7 min.
    Andrew Navaro - The Reality of Independent Publishing

    Andrew Navaro - The Reality of Independent Publishing

    We're back after seven months with one of our favorite creators in the tabletop gaming industry, Andrew Navaro (former Fantasy Flight Games Head of Studio, founder of Earthborne Games), for a deeper look at independent publishing through the lens of someone who has been on both sides of the equation. Recorded in the midst of the second highly successful Earthborne Rangers crowdfunding campaign, Andrew expounds upon the challenges faced since the launch of the game, the influence of distribution on production, and the importance of holding to your vision.

    • 1 u. 6 min.
    221: Introducing the Alpha Clash TCG ft. Ridge (Founder)

    221: Introducing the Alpha Clash TCG ft. Ridge (Founder)

    We've been following Alpha Clash since 2022, and have consistently been impressed with the drive and output of the people behind it. Join us for a conversation with Ridge Kiley, founder of Rising Empire Studios and creator of the Alpha Clash TCG, as we learn more about the game, Cirque de Soleil, collegiate wrestling, and the ambitious plans ahead.

    • 53 min.
    220: Andrew Parks - Stories from The Nightmare Before Christmas TCG

    220: Andrew Parks - Stories from The Nightmare Before Christmas TCG

    A remarkable moment - a random comment on our Nighmare Before Christmas TCG stream turns into a conversation and relationship with its designer, Andrew Parks, who then blows us away with fascinating stories from the early days of tabletop (Z-Man, Ed Beard Jr., Iron Crown Enterprises, NECA, Wizkids, and more). Every conversation brings more context to this industry, how we got here, and where we're going - we hope you'll join us for a listen.

    • 1 u. 5 min.
    219: Getting Into Magic: The Gathering

    219: Getting Into Magic: The Gathering

    Zach has been taken in by the upcoming Lord of the Rings "Universes Beyond" set of Magic: The Gathering. So much so that he's now learning everything about what to buy, where to buy it, and where to play it.

    Join us for a conversation about how it has been going, and what things are like for a brand new player - even one quite experienced with TCGs.

    • 1 u. 7 min.
    218: The Retail Incentive

    218: The Retail Incentive

    Conversations around expandable games and the LGS continue to swirl online, especially amid things like Magic's continued embrace of direct sales, Flesh and Blood's presence (or non-presence) at retail, and Sorcery's "one set a year, play how you want" approach. Join us as we attempt to cut through it all and get down to the basics of how incentives for publishers, distributors, and retailers continue to alter the simple act of getting products to players.

    • 1 u. 10 min.

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