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In-depth podcast on how to improve your campaign, focusing on the adventure, world and character design. We apply proven and practical game design techniques to the world of running pen and paper campaigns. There's a lot to get into, so let's get started.

The GM's Guide Dan Felder

    • Vrije tijd

In-depth podcast on how to improve your campaign, focusing on the adventure, world and character design. We apply proven and practical game design techniques to the world of running pen and paper campaigns. There's a lot to get into, so let's get started.

    Trail of the Behmoth is Out!

    Trail of the Behmoth is Out!

    Check out Trail of the Behemoth on Drivethru RPG!
    Seamus and I go deep behind the scenes and talk about the favorite parts of the adventures we made for the system and other cool aspects you can steal for your own games.

    • 43 min.
    I'm Releasing a Game!

    I'm Releasing a Game!

    Trail of the Behemoth is an game about hunting giant monsters, a TTRPG you can bring to a boardgame night. I'm working on it with Seamus Allen, and we're going to talk about what we're doing and when it might be finished.
    I might even hand out some playtest files to listeners. If your interested, contact me on twitter @designerdanf. 

    • 36 min.
    Dealing with Evil PCs (and Paladins)

    Dealing with Evil PCs (and Paladins)

    A listener sent me a question on how to deal with evil PCs, and how to deal with lawful-stupid paladins. I answer.

    • 31 min.
    Designing Your Own RPG System (Part 3)

    Designing Your Own RPG System (Part 3)

    How do you identify an inherently fun mechanic anyway? What's this 'Decision Engine' thing Dan loves so much and how do you make one yourself? Listen and find out.

    • 41 min.
    How to GM for New Players

    How to GM for New Players

    Want to run RPGs for new players? Want to get them hooked on this hobby we love? Here's how Dan does it.

    • 31 min.
    Live World Building Part 2

    Live World Building Part 2

    The second part of Dan and Reuben's live world building session. This time we're digging into Adventure Hooks and Sample Locations in the Necropolis.

    • 1 u. 24 min.

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