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Phil, Chris, Bob, and Jerry play and discuss a campaign they’ve created and are playing. Now, instead of just hearing them talk about the theory of gaming and game mastering of the games they're playing you can actually hear what they do at the table. It’s come full circle in their exploratory play series, MM Plays.

The Misdirected Mark Podcast Chris Sniezak

    • Vrije tijd

Phil, Chris, Bob, and Jerry play and discuss a campaign they’ve created and are playing. Now, instead of just hearing them talk about the theory of gaming and game mastering of the games they're playing you can actually hear what they do at the table. It’s come full circle in their exploratory play series, MM Plays.

    MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

    MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

    It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

    • 1 u.
    MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

    MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

    It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

    • 51 min.
    MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

    MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

    It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

    • 58 min.
    MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

    MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

    It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

    • 52 min.
    MM Plays 48 - A Magical Night Part 8 (CotS AP)

    MM Plays 48 - A Magical Night Part 8 (CotS AP)

    It’s part 8 of A Magical Night. Time for the epilogue of A Magical Night. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music

    • 1 u.
    MM Plays 47 - Consequences and Damage

    MM Plays 47 - Consequences and Damage

    Does your game have consequences or damage, or both? Does it affect how you GM and Play the game? How does it affect the flow of the game itself? We examine those questions and more on this episode of Misdirected Mark Plays.

    • 47 min.

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