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On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.

The Zachtronics Podcast Zach Barth

    • Videogames

On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.

    The Zachtronics Podcast: Episode #7

    The Zachtronics Podcast: Episode #7

    In episode #7 of the Zachtronics podcast I don't interview anyone! Instead, I talk with Keith and Jared (two other members of Zachtronics) about our attempt to play Advanced Dungeons and Dragons, how the game design compares to modern Dungeons and Dragons, and some of the things that make it so spectacularly weird. Download The Zachtronics Podcast: Episode #7 (52.9 MB, duration: 1:03:16)

    The Zachtronics Podcast: Episode #6

    The Zachtronics Podcast: Episode #6

    In episode #6 of the Zachtronics podcast I interview David Galindo of Vertigo Gaming, the creator of Cook, Serve, Delicious! and Cook, Serve, Delicious! 2!!. Topics covered include cooking shows, unsolicited feedback, save file formats, yet another version control lecture, and much, much more! NOTE: In this episode I mention a link to an article that Keith read about the Minecraft file format. We were unable to find the article, and now we're not sure if it ever existed. Download The Zachtronics Podcast: Episode #6 (76.7 MB, duration: 1:36:58)

    The Zachtronics Podcast: Episode #5

    The Zachtronics Podcast: Episode #5

    In episode #5 of the Zachtronics podcast I interview Jason McGann, one of the creators of Zoop, an action-puzzle game released in 1995. Topics covered include English game development, 90’s graphic design, why I love Zoop, and much, much more! ATTACHMENT: Zoop Advertisement Download The Zachtronics Podcast: Episode #5 (53.1 MB, duration: 1:17:26)

    The Zachtronics Podcast: Episode #4

    The Zachtronics Podcast: Episode #4

    In episode #4 of the Zachtronics podcast I interview Dan Dixon of Giant Army, the creator of Universe Sandbox. Topics covered include Universe Sandbox, Visual Basic, broken promises, planetary-level extinction events, and much, much more! Download The Zachtronics Podcast: Episode #4 (47.2 MB, duration: 1:08:52)

    The Zachtronics Podcast: Episode #3

    The Zachtronics Podcast: Episode #3

    In episode #3 of the Zachtronics podcast I interview Tim Saxon of Final Form Games, the creators of Jamestown and Jamestown Plus. Topics covered include Jamestown, Lua-based game engines, and much, much more! ATTACHMENT: Tim’s Example Lua Code Download The Zachtronics Podcast: Episode #3 (43.0 MB, duration: 55:33)

    The Zachtronics Podcast: Episode #2

    The Zachtronics Podcast: Episode #2

    In episode #2 of the Zachtronics podcast I interview Brendon Chung of Blendo Games, the creator of the upcoming Quadrilateral Cowboy (in addition to many other games). Topics covered include level design, narrative in games, Brendon’s lifelong love of first-person shooters, and much, much more! Download The Zachtronics Podcast: Episode #2 (46.8 MB, duration: 1:08:10)

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