26 min

#21: Charity Everett : Go Back Fetch It Virtuality Podcast

    • Technology

Charity Everett is an ARTiste who is working on a groundbreaking episodic storytelling project that utilizes AR while exploring the themes of humanity, and evolution of art, technology, and storytelling.
Charity cut her teeth in XR while working on a VR musical experience as a part of the inaugural Oculus cohort. She has since completed multiple Artist residencies, spoken at GDC, AR in Action, and ArtTechPsyche IV at Harvard.
 
Show Notes:
0'00": Charity’s Background and first VR project
4'40": Mobile based AR and real world examples
5'30": Accessibility not just as an experience but as a medium anyone can use to express themselves.
7'35": What is Go Back Fetch it?
8'15": Challenging preconceived notions about our reality.
10'05": charities choice to root the digital experience in physical pieces.
11'00": How the project started and changed as Charity worked on it.
14'00": Basis for the title and art style of Go Back Fetch IT
15'05": A trip to the moon by Georges Méliès
16'30": development process and techniques for go back fetch it.
17'35": information about how to find charities work.
18'20": What should viewers take away from Go Back Fetch it?
19'50": where does charity expect people to interact with Go Back Fetch it?
21'00": What apps can be used to interact with Go Back Fetch it?
22'20": Advice from Charity to aspiring creatives
23'20": AR without coding and how to get started
www.gobackfetchit.com
Twitter: @CharityARtiste
Charity@gobackfetchit.com

Charity Everett is an ARTiste who is working on a groundbreaking episodic storytelling project that utilizes AR while exploring the themes of humanity, and evolution of art, technology, and storytelling.
Charity cut her teeth in XR while working on a VR musical experience as a part of the inaugural Oculus cohort. She has since completed multiple Artist residencies, spoken at GDC, AR in Action, and ArtTechPsyche IV at Harvard.
 
Show Notes:
0'00": Charity’s Background and first VR project
4'40": Mobile based AR and real world examples
5'30": Accessibility not just as an experience but as a medium anyone can use to express themselves.
7'35": What is Go Back Fetch it?
8'15": Challenging preconceived notions about our reality.
10'05": charities choice to root the digital experience in physical pieces.
11'00": How the project started and changed as Charity worked on it.
14'00": Basis for the title and art style of Go Back Fetch IT
15'05": A trip to the moon by Georges Méliès
16'30": development process and techniques for go back fetch it.
17'35": information about how to find charities work.
18'20": What should viewers take away from Go Back Fetch it?
19'50": where does charity expect people to interact with Go Back Fetch it?
21'00": What apps can be used to interact with Go Back Fetch it?
22'20": Advice from Charity to aspiring creatives
23'20": AR without coding and how to get started
www.gobackfetchit.com
Twitter: @CharityARtiste
Charity@gobackfetchit.com

26 min

Top Podcasts In Technology

Deep Questions with Cal Newport
Cal Newport
Acquired
Ben Gilbert and David Rosenthal
Lex Fridman Podcast
Lex Fridman
Hard Fork
The New York Times
All-In with Chamath, Jason, Sacks & Friedberg
All-In Podcast, LLC
Better Offline
Cool Zone Media and iHeartPodcasts