12 min

An Ending of Sorts My Surreal Sketchbook of Reality

    • Fiction

More Coffee - a 100 word story



In the end, there was more coffee. It was a good coffee, came in multi-colors, had a rich selection of flavors, and was highly invigorating. People liked it. Then came the coffee protests, the anti-artificial coffee movement with their conspiracy theories. They won in the end. Coffee was reverted to the way it was in the old days. It wasn’t the same coffee. It was different. Somehow less of a coffee. People were buying it though because it was the only coffee available. It was an ending of sorts. Something old. It was coffee. Real coffee. It wasn’t the same.



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Hi there and thanks for stopping by. I’m Guy, and you’re listening to my surreal sketchbook of reality.



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Episode 32, An Ending of Sorts



I created music, then I created podcasts. Now I mostly play video games. This episode Is a semi-philosophical look at music, podcasts, and gaming. I’m not a professional philosopher by any means and my approach can be quite absurd, illogical, and not at all that serious, so - you've been warned. Do not take this podcast too seriously. If you tend to take things too seriously, this might not be the podcast for you. Seriously. I mean it. Find another podcast to listen to.



You’re still here? Good. Let’s talk about music, podcasts, and gaming. This episode is a little different. It’s a generic look at where I came from and a reflection on where I might be going. It’s also the last episode of this podcast and, for that matter, the last podcast I would ever do, so, sit back, enjoy the ride, let’s begin the end of this podcasting journey.



I started writing music a very long time ago, in the mid-’80s of the 20th century. I started writing music partly because I was inspired by the music of video games and partly as a lifeline for a very harsh and unforgiving life. I liked playing video games as a kid in the late ‘70s to mid-’80s, then through circumstance, I didn’t have access to computers for a very long time, and keyboard-centered avant-garde music took the center stage in my life. I was 13 when I started writing music, trying to recreate the sound of my childhoods’ video games at first, then evolving it into music that was a reflection of my own life. I had no way of publishing it until I was 31 and gained access to the internet. It was the late-’90s, just before the millennium hit and the internet blew up big.



I was always looking for a way to promote my music back then, putting it on websites like the old version of mp3.com and the likes. It was in 2006 that I stumbled upon some podcasts and they intrigued me. They also looked like a good and innovative way of promoting my music, so I uploaded the first episode of my first podcast a little over 14 years ago. It gave me a platform for putting my music out there and also talk about the things that interest me. It turned out it was mostly me, myself, and I who were interested in the things I talked about. Very few people actually listened. I will be taking a short break now. I’ll be right back.



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Game Over - a 100 word story



I’m just another nameless character in the game, one who tried for far too long and lost. I was a non-playing character for a very long time. I’m a pre-programmed being inside an artificially created world. I know the game well. The graphics are great but I have no control, or do I? From the deepest corner of my programming, I conjure up a virus, one that would eat the game from the inside. I watch as the game collapses on itself, and as it dissolves, I realize something, but it’s too late. When it’s game over, I’m over too.



-----



Welcome back. Podcasting started as a way to promote my music, but then it took over my life. It was a lot of hard work, but I was obsessed with doing it at the time, just as I was obsessed with making music before it. By 2008 I was making 5 different full-length podcasts, and I was doing it solo. This included writ

More Coffee - a 100 word story



In the end, there was more coffee. It was a good coffee, came in multi-colors, had a rich selection of flavors, and was highly invigorating. People liked it. Then came the coffee protests, the anti-artificial coffee movement with their conspiracy theories. They won in the end. Coffee was reverted to the way it was in the old days. It wasn’t the same coffee. It was different. Somehow less of a coffee. People were buying it though because it was the only coffee available. It was an ending of sorts. Something old. It was coffee. Real coffee. It wasn’t the same.



-----



Hi there and thanks for stopping by. I’m Guy, and you’re listening to my surreal sketchbook of reality.



-----



Episode 32, An Ending of Sorts



I created music, then I created podcasts. Now I mostly play video games. This episode Is a semi-philosophical look at music, podcasts, and gaming. I’m not a professional philosopher by any means and my approach can be quite absurd, illogical, and not at all that serious, so - you've been warned. Do not take this podcast too seriously. If you tend to take things too seriously, this might not be the podcast for you. Seriously. I mean it. Find another podcast to listen to.



You’re still here? Good. Let’s talk about music, podcasts, and gaming. This episode is a little different. It’s a generic look at where I came from and a reflection on where I might be going. It’s also the last episode of this podcast and, for that matter, the last podcast I would ever do, so, sit back, enjoy the ride, let’s begin the end of this podcasting journey.



I started writing music a very long time ago, in the mid-’80s of the 20th century. I started writing music partly because I was inspired by the music of video games and partly as a lifeline for a very harsh and unforgiving life. I liked playing video games as a kid in the late ‘70s to mid-’80s, then through circumstance, I didn’t have access to computers for a very long time, and keyboard-centered avant-garde music took the center stage in my life. I was 13 when I started writing music, trying to recreate the sound of my childhoods’ video games at first, then evolving it into music that was a reflection of my own life. I had no way of publishing it until I was 31 and gained access to the internet. It was the late-’90s, just before the millennium hit and the internet blew up big.



I was always looking for a way to promote my music back then, putting it on websites like the old version of mp3.com and the likes. It was in 2006 that I stumbled upon some podcasts and they intrigued me. They also looked like a good and innovative way of promoting my music, so I uploaded the first episode of my first podcast a little over 14 years ago. It gave me a platform for putting my music out there and also talk about the things that interest me. It turned out it was mostly me, myself, and I who were interested in the things I talked about. Very few people actually listened. I will be taking a short break now. I’ll be right back.



-----



Game Over - a 100 word story



I’m just another nameless character in the game, one who tried for far too long and lost. I was a non-playing character for a very long time. I’m a pre-programmed being inside an artificially created world. I know the game well. The graphics are great but I have no control, or do I? From the deepest corner of my programming, I conjure up a virus, one that would eat the game from the inside. I watch as the game collapses on itself, and as it dissolves, I realize something, but it’s too late. When it’s game over, I’m over too.



-----



Welcome back. Podcasting started as a way to promote my music, but then it took over my life. It was a lot of hard work, but I was obsessed with doing it at the time, just as I was obsessed with making music before it. By 2008 I was making 5 different full-length podcasts, and I was doing it solo. This included writ

12 min

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