17 episodes

This course focuses on software and creative aspects of IPhone application development. Topics include: Development tools (Xcode, Interface Builder, Instruments, Shark), Objective-C (various language features, memory management, mixing with C++), Model-View-Controller and other design patterns, views (buttons, labels, text fields, sliders, etc.), view controllers (NavigationController, TabBarController);, table views, custom views, text and keyboard interaction, event handling and Multi-Touch, data persistence (Core Data, property lists, object serialization), event handling and multitouch, graphics (Quartz, Core Animation, OpenGL ES), 2D game programming, audio, device sensors (accelerometer, GPS, proximity).

Introduction to iPhone Application Development (Fall, 2009) UC Davis

    • Technology

This course focuses on software and creative aspects of IPhone application development. Topics include: Development tools (Xcode, Interface Builder, Instruments, Shark), Objective-C (various language features, memory management, mixing with C++), Model-View-Controller and other design patterns, views (buttons, labels, text fields, sliders, etc.), view controllers (NavigationController, TabBarController);, table views, custom views, text and keyboard interaction, event handling and Multi-Touch, data persistence (Core Data, property lists, object serialization), event handling and multitouch, graphics (Quartz, Core Animation, OpenGL ES), 2D game programming, audio, device sensors (accelerometer, GPS, proximity).

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