10 episodes

Inspiring Advice from Aspiring Designers, That’s Barely a Game is about designers at the beginning of their design careers about all things games. From how... to what... to why... and where... this podcast will serve as an inside look at what it looks like to get started and to grow in board game design.

That's Barely a Game Really Little Games

    • Leisure

Inspiring Advice from Aspiring Designers, That’s Barely a Game is about designers at the beginning of their design careers about all things games. From how... to what... to why... and where... this podcast will serve as an inside look at what it looks like to get started and to grow in board game design.

    That's Barely a Game: Katie Allred

    That's Barely a Game: Katie Allred

    This week on the podcast we are joined by designer Katie Allred. Katie is a mom and designer currently infatuated with deduction games. She is the designer of Persuasion, a courtship deduction game inspired by Pride and Prejudice and Unraveled, an asymmetric adventure between conspirator and investigator. 

    We had a wonderful conversation about representation and community in gaming and her insights into how and why she designs the game she does was a treat, as is her website which you SHOUD 100% VISIT and you can use to find all the places you can, and should, follow Katie. 

    • 56 min
    That's Barely a Game: John Wood

    That's Barely a Game: John Wood

    This week on That's Barely a Game, we're joined by John Wood. John is an incredible leader in the game design community, offering his extensive experience as a mentor in the Tabletop Mentorship Program. John loves to design fast, fun games and I've loved bouncing ideas off of him. On this episode John talks about why he "began" designing, his work of pursuing this work as a career, and the general concept of board game designers as immortals. 

    John has a number of games in various stages of publication and if you'd like to know more about John and his work, follow him on Twitter @JDWBoardGames.

    • 1 hr 6 min
    That's Barely a Game: Jamie Sabriel Flez

    That's Barely a Game: Jamie Sabriel Flez

    On this week’s episode we’re joined by my first mentor in the Tabletop Mentorship Program, Jamie Sabriel Flez. Jamie is the founder of Triple Rainbow Games, the designer of Fight Sequence (which will be launching on Kickstarter later this year),and a generally marvelous and wonderful human being. This week we talk about Jamie’s design history, why they believe inclusion should be built-in instead of added on, and why they love sharing their passion for game design with everyone within (internet) earshot.

    This is a fantastic conversation and whether you’re a new designer or an old pro, there is something here for everyone. To learn more about Jamie, their company, and their game, follow them on Twitter @TriRainbowGames and Instagram @TripleRainbowGames and learn more about their game by visiting FightSequence.com

    • 1 hr 15 min
    That's Barely a Game: Riley Stock

    That's Barely a Game: Riley Stock

    This week on the podcast, it's a community reunion as we're joined by Riley Stock, game designer and host of the Board Game Community Show. Riley joins us to discuss his love of cooperative games, where he goes for inspiration and what he's working on. Riley is building an incredible community for people that love board games and I'm sure that you'll love this episode.   

    If you're interested in learning more about Riley and the community that he's building, check him out on twitter. 

    • 1 hr 16 min
    That's Barely a Game: An Imposter

    That's Barely a Game: An Imposter

    This week on the podcast, as lockdown continues and my children continue home schooling in a language I don't speak... you're stuck with me again. This week I talk about my recent adventures in contests and what I want to work on in the coming weeks/months. 

    I also mention a few contests during this episode and wanted to link to them here. 

    Small Box Challenge
    18 Card RPG Challenge

    Are you a human game designer interesting in talking to other human game designers about games?
    There's a discord for that. Join me.

    • 29 min
    That's Barely a Game: Phil Amylon

    That's Barely a Game: Phil Amylon

    This week on the podcast we talk to Phil Amylon. Phil is a founding administrator at Heavyweight Championship Playtesting, a game designer, and bicycling enthusiast. In June of 2021, Phil will be cycling across the United States and playing board games on the way but before he leaves, we sat down to discuss playtesting, imposter syndrome, snakes and ladders, and game design identity. This was a wonderful conversation and if you want to learn more about Phil you can find him at;

    Board Game Bike
    Board Game Bike YouTube
    Twitter
    Heavyweight Championship Playtesting Discord

    You can also check out Phil's game, Crown of Aragon.

    • 1 hr 9 min

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