67 episodios

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

UIBuzz - Software and game development PW Podcast

    • Tecnología

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

    Everything you do has value

    Everything you do has value

    In this episode of the UIBuzz podcast, I delve into the important topic of valuing your time. I discuss why it's essential to recognize the worth of your time and the fine line between offering services for free and charging a monetary value for your efforts.
    I give practical advice on handling changing circumstances, especially when transitioning from offering free to paid services, and stress the importance of not feeling guilty about charging for your work.
    I encourage listeners to reflect on what their time is worth and to find a balance that works for them.
    I emphasize the need not to feel bad about charging for your services if your situation changes and you can no longer offer them for free.
    Thank you for tuning in! If you have opinions on this topic, contact me at PeterWitham.com/contact.
    Share this episode with someone who might benefit from this perspective.


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    • 7 min
    Should you use 3rd party services or make your own for game backends?

    Should you use 3rd party services or make your own for game backends?

    I want to add a cross-platform leaderboard to my updated rebuild of Endless Hurdles. There are two options.1. I build my own2. I use a 3rd party serviceIn this episode, I will discuss the pros and cons of both options in the hope that it will help you when you need to make similar choices.
    Play Endless Hurdles for iOShttps://peterwitham.com/eh
    Contact mehttps://peterwitham.com/contact
    Could you show your support by buying me a coffee?https://peterwitham.com/bmc


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    • 8 min
    WordPress to Astro site conversion

    WordPress to Astro site conversion

    I have spent the last few weeks deeply investing in converting my site PeterWitham.com from WordPress hosting to static site generation through Astro. It has been an intense couple of weeks to beat my deadline before the WordPress hosting renews for another year. In this episode, I share tips and thoughts to help you do the same.
    Mentioned in this episodeAstroTailwindCSS
    Contact me
     


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    • 8 min
    Solo vs team game development

    Solo vs team game development

    Some thoughts on the wins and losses of developing a game by yourself versus a team.
    I welcome your participation in the show and discussion of this topic.

    (00:00) - Introduction
    (00:14) - Solo game development
    (03:53) - Buy me a Coffee
    (04:52) - Contact Me
    Contact me to share your thoughtshttps://peterwitham.com

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    • 5 min
    Update on porting my game from Unity to Unreal Engine

    Update on porting my game from Unity to Unreal Engine

    In this episode of the UIBuzz podcast, I explore the journey of updating and porting my Unity game to Unreal Engine.Delving into blueprints, I share my experience transitioning from traditional coding to a more visual approach. Embracing the efficiency and creativity that blueprint coding offers.
    I discuss the ease of logic implementation and the abundance of resources available in the marketplace. While highlighting the time-saving benefits of utilizing plugins, I emphasize the importance of focusing on innovation rather than getting lost in technicalities. Reflecting on the challenges faced with publishing and exporting on iOS, I advocate for streamlined workflows to simplify the process.
    Despite the hurdles, progress on the game remains steady, with dedicated development time each week. Stay tuned for more updates and insights on the evolving development journey!
    As mentioned in this episodeBlog post - Porting from Unity to UnrealMy Godot Endless Runner video course
    My Live streaming
    Support this and future work by buying me a coffee. Thank you
    https://peterwitham.com/bmc


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    • 9 min
    Project Hack game updates (Unreal Engine)

    Project Hack game updates (Unreal Engine)

    In this episode, I am catching up on my indie game, Project Hack. I want to share my progress and plans as I build out the multiplayer version in Unreal Engine.
    This is a fun passion project for me, and it fills the gaps between work and side projects that need to be done.
    You can find the blog posts athttps://peterwitham.com/p8k


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    • 6 min

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