Play/Test Chris Foster
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- Leisure
Play/Test is one part Actual Play Podcast, one part Interview Show, one part shameless promotional material for the tabletop role-playing games I make. Each week you'll hear actual playtests, edited for your consumption, of Hard-Space Hustle, a low-glamour sci-fi action game!
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Changelog: Riley Hopkins
Riley is a very supportive friend and you should also be friends with them. Kickstarter for TTRPG and keeping yourself accountable. Making games with modular rules or rules you can ignore completely!
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HSH Royalty Character Creation
In Which...
We meet a Master, an Agent, an AI and a Heavy. -
HSH Royalty Part 1
In Which...
The crew of the Royal get mixed up with some kid and his sword. -
HSH Royalty Part 2
In Which...
The crew of the Royal get mixed up with some kid and his sword. -
Changelog: Nora Blake
What are Nora's core philosophies when designing games? How some games aren't mean to be played, some games are therapy or poetry. Writing small games. Using just d6's in your game. Making a Stardew Valley/ Harvest Moon TGE game. You can't design games around bad players. Not protecting garbage people in the tabletop community, excusing their behavior and putting them on pedestals. Making the space more welcoming by not clinging onto old white designers who are really shitty.
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HSH Royalty Part 3
In Which...
The crew of the Royal get mixed up with some kid and his sword.