31 episodes

The Hard Move is a Powered by the Apocalypse (PbtA) RPG discussion podcast. Each episode, host Sidney Icarus will chat with a guest about a single move, diving into how the move works mechanically, how players can use it narratively to drive the fiction, and how GMs can react to the move. Join us every other Wednesday as I welcome a new guest to name their move and play to find out what happens.

Please subscribe on Anchor, iTunes, Google Play, or wherever you find podcasts. Also consider supporting the show on Patreon. Support this podcast: https://anchor.fm/thehardmove/support

The Hard Move Matthew Gravelyn

    • Games
    • 5.0, 17 Ratings

The Hard Move is a Powered by the Apocalypse (PbtA) RPG discussion podcast. Each episode, host Sidney Icarus will chat with a guest about a single move, diving into how the move works mechanically, how players can use it narratively to drive the fiction, and how GMs can react to the move. Join us every other Wednesday as I welcome a new guest to name their move and play to find out what happens.

Please subscribe on Anchor, iTunes, Google Play, or wherever you find podcasts. Also consider supporting the show on Patreon. Support this podcast: https://anchor.fm/thehardmove/support

    Surrender to Weariness

    Surrender to Weariness

    Misha B and I prepare for the worst as we fight against the shadow until we Surrender to Weariness. Misha is an absolute joy to listen to, and I think this episode brings a lot of that out.

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Misha on twitter @bggameworks.

    Content featured in this episode is from The Watch, written by Ash Kreider and Andrew Medeiros


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 45 min
    Thy Will Be Done

    Thy Will Be Done

    Aaron King and I prepare for the worst as we satiate an Object's Hunger with Thy Will Be Done. This episode unfolds a lot about what we want from the move that isn't present, which is kind of different for this format.

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Aaron on twitter @aaronmfking, and at erinking.itch.io

    Content featured in this episode is from The Veil, 2nd Printing written by Fraser Simons and published by Samjoko Games.


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 41 min
    In-Brain Puppet Strings

    In-Brain Puppet Strings

    Paddy Hutchinson and I prepare for the worst as we pull on some In-Brain Puppet Strings. An interesting move, we discuss a lot about the requirements for the move and how we make it sing at our table. This a fun ep, and it's stripped back from more of the deeply theoretical episodes we've had in the past. Some nice variety.

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Paddy on twitter @paddyhutcho, and at liberationindustries.net

    Content featured in this episode is from Apocalypse World 2nd Edition, written by Vincent and Meguey Baker, and produced by lumpley games.


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 39 min
    At Any Cost

    At Any Cost

    Rach Shelkey and I prepare for the worst as we take a look at At Any Cost from Urban Shadows. One of my favourite eps, when we discover that we both have a totally different understanding of this move.

    In the Patreon cut, Rach and I also talk about medicine and patient autonomy, consent in gaming, and art criticism. Available at patreon.com/thehardmove

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Rach on twitter @teddog, and listen to Plus One Forward.

    Content featured in this episode is from Urban Shadows. With writing by Andrew Medeiros and Mark Diaz Truman, and published by Magpie Games


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 36 min
    The Abyss Stares Back

    The Abyss Stares Back

    https://itch.io/b/520/bundle-for-racial-justice-and-equality   

    Spenser Starke and I prepare for the worst as we take a look at The Abyss Stares Back from The Veil. An interesting move, we discuss as much about how we love unpacking the poetry of the move as we do with how challenging it is to engage with fully. It really is like nothing else out there.

    In the Patreon cut, Spenser and I also talk about the changes we'd like to see this move make, and specifically how it can be so inaccessible to the people approaching it. Available at patreon.com/thehardmove

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Spenser on twitter @spenserstarke, and back Alice is Missing on Kickstarter.

    Content featured in this episode is from The Veil. With writing by Fraser Simons, published by Samjoko.


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 41 min
    Drives

    Drives

    Jenn Martin and I prepare for the worst as we take a look at the Beacon's Drives from Masks. We go through how Drives offer players guidance, and how the smart design offers beats without defining an arc. 

    In the Patreon cut, Jenn and I also talk about how to approach it from a design perspective, along with a bunch of extra goodies. Available at patreon.com/thehardmove

    The Hard Move was created by Matthew Gravelyn, and is hosted and produced by Sidney Icarus. You can follow the show on Twitter @TheHardMove.

    Music is by Nick Gravelyn. You can find his work at nickgravelyn.com

    You can follow Jenn on twitter @tenpenjenn (and her website, the.kinematic.cafe)

    Content featured in this episode is from Masks: The Next Generation. Writing by Brendan Conway, published by Magpie Games.


    ---

    Support this podcast: https://anchor.fm/thehardmove/support

    • 41 min

Customer Reviews

5.0 out of 5
17 Ratings

17 Ratings

TheDarkFiddler ,

When you Write a Review, roll + mundane...

The Hard Move really zooms in on what, mechanically, is most important about PbtA games and in doing so touches on something much more. By taking a deep dive on a specific move, we really get to look at what works, and why, and just asking these questions reveals so much about how and why we game. Add to that a good way to just a sample of a number of PbtA games and of course I HAVE to recommend this podcast.

JoelWRuiz ,

Great Resource for Anyone Who Likes PbtA

I found out about this system in the last year or so and I love it! From the OG Apocalypse World down to the newer Masks and Monster of the Week, it is so fun. This podcast is great because it talks about specifics from each system. The actions and moves in these games can be very open, so it's nice to hear some informed opinions on these.

DM Lord Neptune ,

An excellent resource for learning about PbtA games!

This new podcast came to my attention when the host asked me to guest on one of the episodes, and it was such a phenomenal experience! Matthew is a very gracious and knowledgable host who you can tell has a passion for everything Powered by the Apocalypse, and even dives into some of the PbtA inspired systems like Blades in the Dark and Turn. The guests are all fantastic and knowledgable and they all have a sort of glee in their voice when talking about their favorite moves. This is a great podcast that lends itself well to the "interesting people geeking out about something they love" genre of podcasts, but it also has some great, teachable moments when it comes to both playing and running PbtA games. It's especially great for newer game designers who are writing a game for the Powered by the Apocalypse system and could use a bit of inspiration for their own ideas. All in all, this is a great show that I'll be adding to my normal rotation of listening. Definitely worthwhile to check out!

Top Podcasts In Games

Listeners Also Subscribed To