166 episodes

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

Launch Sequence with Space Tomato Space Tomato

    • Leisure

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    EP 157 - The New Pocket Carrier - The Drake Ironclad

    EP 157 - The New Pocket Carrier - The Drake Ironclad

    A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested.

    Today’s Guests:

    Phaseon Gaming

    Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A

    Twitter - hhttps://x.com/PGR_Official_

    ToC:

    00:00 Introductions

    04:30 A Shift in Star Citizen Gameplay

    08:40 The Drake Ironclad

    12:40 Ironclad Size & Carrying Capacity

    18:00 6 Person Crew?

    27:20 It’s a Unique Ship!

    38:50 What Will It Cost?

    42:10 Why Do People Like This?

    46:00 Non-Player Uses for the Ironclad

    50:00 4.0 Discussion

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube 


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    • 1 hr 3 min
    EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

    EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

    We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see it this summer according to a new roadmap update. But what’s included, and why is this the first major version change to Star Citizen since 2017. I’m joine dby Star Citizen streamer Xerostate to discuss the update and its place in the journey to release.



    Today’s Guests:

    XeroState

    Twitch - https://www.twitch.tv/xerostate

    Youtube -https://www.youtube.com/@XeroStateLIVE

    Twitter - https://twitter.com/xerostate



    ToC:

    00:00 Introduction

    04:30 4.0 Is Finally Here

    13:40 Other MMOs and Star Citizen

    32:00 The Pyro System

    43:20 Is 4.0 Looking Good Enough So Far?

    57:20 Star Citizen Design Changes

    01:24:55 What Comes Next?



    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 36 min
    EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After?(Ft.TheAstroPub)

    EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After?(Ft.TheAstroPub)

    With Star Citizen 3.23 finally released to the public, a lot of quality improvements have been made to the game. Between gameplay, UI, backend systems, and general content, it seems there might be enough in-game to convince old players to return, and new players to give it a try. In this episode, Youtube TheAstroPub and I discuss what may bring new players back, and what comes next.



    Today’s Guests:

    TheAstroPub

    Twitch - https://www.twitch.tv/TheAstroPub

    Youtube - https://www.youtube.com/c/TheAstroPub

    Twitter - https://twitter.com/TheAstroPub

    ToC:

    00:00 Introductions

    4:00 3.23 Is Live, How is It?

    10:00 Should Players Jump Back In?

    17:00 New Map System

    21:00 The Biggest Patch Since 3.0?

    41:00 Why Did They Only Wipe Wallets?

    45:00 Is It As Good As They Said?

    48:00 CIG Marketing This Year

    54:00 Are They Walking The Talk?

    57:20 Next Star Systems?

    01:07:10 The New Gameplay Debate

    01:19:10 Bed Logging Losing Its Significance?

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 25 min
    EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

    EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

    This original recording of episode 154 was video corrupted and lost the last 20 minutes of the recording. For this reason, the audio only will be released as a bonus episode, and a new version of this will be published next week. In this episode, I discuss with Star Citizen streamer Xerostate what various parts of the game may need to be developed or improved on for this game to reach a 1.0 release state.

    Today’s Guests:

    Execute

    Twitch - https://www.twitch.tv/xerostate

    YouTube - https://www.youtube.com/@XeroStateLIVE

    Twitter - https://twitter.com/XeroState

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 11 min
    EP 154 | What We Know About The RSI Polaris (Ft. Execute)

    EP 154 | What We Know About The RSI Polaris (Ft. Execute)

    The RSI Polaris is one of the most anticipated ships in Star Citizen, and it’s finally headed for the game. For the first time players will see the capital class ship in-game at Invictus Launch Week in May, but how will we experience it, and why are players so excited for it. Today’s episode invites Execute from the Inforunners to discuss the upcoming ship, it’s origins, and what capital ships will mean for the game.

    Today’s Guests:

    Execute

    Twitch - https://www.twitch.tv/inforunners/videos

    YouTube - https://www.youtube.com/@inforunners

    Twitter - https://twitter.com/theinforunners?lang=en

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 25 min
    EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

    EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

    Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy!

    Today’s Guests:

    YoyoMeg

    Twitch - https://www.twitch.tv/yoyomeg 

    YouTube - https://www.youtube.com/@yoyoMeg   

    Twitter - https://twitter.com/iamyoyomeg



    ToC:

    00:00 Introductions

    04:50 What Games Do You Come From?

    11:50 What Was it About Star Citizen?

    17:00 How Many Ships Have You Bought?

    25:00 Views On The Development & Open Style

    36:00 Star Citizen Gameplay

    51:35 How is 3.23?

    01:00:00 CitizenCon Predictions & Expectations



    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 7 min

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