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This lecture on Design Fiction answers one question: How can we contribute to creating desirable futures, establishing new possibilities, disclosing new worlds, … from a design perspective? Answering this question implies to systematically re-think design as a core discipline for strategic thinking and acting today, in many fields.

DESIGN FICTION METHOD TOOLBOX | Video Simon Grand, FHNW / HGK / IDK, CH-Basel

    • Творчество

This lecture on Design Fiction answers one question: How can we contribute to creating desirable futures, establishing new possibilities, disclosing new worlds, … from a design perspective? Answering this question implies to systematically re-think design as a core discipline for strategic thinking and acting today, in many fields.

    • video
    METHOD TOOLBOX: TRANSLATING (Part 3.6)

    METHOD TOOLBOX: TRANSLATING (Part 3.6)

    The creation of new possible future worlds implies the continuous relating, translating, connecting of attractive perspectives and provocative possibilities to relevant partners, audiences, customers. And: “The post-production of work allows
    the artist to escape the imposition of an interpretation. Instead of being subject to critical comment, one must continue to experiment” (Nicolas Bourriaud). Here are two examples, find more at www.designfiction.ch.

    • video
    METHOD TOOLBOX: Systematizing (Part 3.5)

    METHOD TOOLBOX: Systematizing (Part 3.5)

    The design fiction method toolbox assembles a series of design methods for the creation of possible futures into basic dimensions. The fifth one is systematizing.

    • video
    METHOD TOOLBOX: PROCESSUALIZING (Part 3.4)

    METHOD TOOLBOX: PROCESSUALIZING (Part 3.4)

    Assembling multiple methods, perspectives, artifacts together into robust innovation strategies implies the creation of appropriate process designs, by sequencing, iterating, programming, … . They take the time-related, open, uncertain, complex, distributed nature of design processes seriously, find more at: www.designfiction.ch.

    • video
    METHOD TOOLBOX: PERSPECTIVIZING (Part 3.3)

    METHOD TOOLBOX: PERSPECTIVIZING (Part 3.3)

    “Here is the question I wish to raise to designers: Where are the visualization tools
    that allow the contradictory and controversial nature of matters of concern to be represented?” (Bruno Latour). Design fiction argues: by relating heterogeneous themes, drawing perspectives together, exhibiting hidden agendas, mapping complex controversies, find more possibilities at: www.designfiction.ch.

    • video
    METHOD TOOLBOX: MATERIALIZING (Part 3.2)

    METHOD TOOLBOX: MATERIALIZING (Part 3.2)

    Exploring and validating promising projections by materializing them is fundamental to design fiction. By modeling possible worlds, connecting multiple media, building abstract concepts, and embodying unknown experiences future possibilities become tangible. Four examples are discussed here, find more at: www.designfiction.ch.

    • video
    METHOD TOOLBOX: PROJECTING (Part 3.1)

    METHOD TOOLBOX: PROJECTING (Part 3.1)

    Projecting bundles design methods, which focus on multiple ways in which designers project future possible worlds, while at the same time assessing the world as it is: by Imagining // Speculating // Asserting // Proposing // Alternating // Experimenting // Improvising // Sensemaking // Meaning Making // Observing // Tinkering // “bricolage” // Sketching // Mis-Reading // Mis-Using // “détournement” // (Mis-)Appropriating // Re-Interpreting // Challenging // Re-Contextualizing // Re-Assembling // Re-Valuing (see also Ready Made) // Fictionalizing // Imagineering // (Re-)Programming // Performing // Questioning // Disrupting // Hacking // Criticizing // Subverting // Provoking // .... In this lecture, three examples are discussed, find more at: www.designfiction.ch.

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