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Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business

The GamesIndustry.biz Podcast The GI.Biz Team

    • Досуг

Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business

    Microcast: GDC 2024, PS5 Pro and more

    Microcast: GDC 2024, PS5 Pro and more

    The GamesIndustry.biz Microcast dives into the biggest stories across the business of video games from the past week.
    This week, Chris Dring returns from San Francisco to bring us a better sense of the mood at GDC and how it reflects what's happening in the industry, as well as some of the more interesting things he learned around the conference.
    Subjects that get discussed include the leaked PS5 Pro specs and what impact (if any) a mid-gen refresh might have for the console, why publishers and developers may be deprioritising Xbox, and the potential for AI initiatives such as Ubisoft's Neo NPCs.
    As always, you can get more news, insight and analysis at www.gamesindustry.biz. Remember to sign up for the GI Daily here to get the biggest news straight to your inbox
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 29 мин.
    Microcast: Embracer sells Saber, Sony stumbles with PSVR 2

    Microcast: Embracer sells Saber, Sony stumbles with PSVR 2

    The GamesIndustry.biz Microcast takes a quick dive into the biggest stories from the business of video games over the past week.
    This week, editor-in-chief James Batchelor is joined by staff writer Jeffrey Rousseau, who makes his Microcast debut while regular co-host Chris Dring is attending GDC 2024.
    The discussion begins with a look at Embracer Group's $247m sale of Saber Interactive and various studios, as well as which operating groups and subsidiaries the troubled publisher might divest next.
    We also reflect on the stumbles made by PlayStation VR 2 as reports suggest production has been paused to clear a surplus of unsold units, and dive into some of the key takeaways from Unity's 2024 gaming report.
    As always, you can get more news, insight and analysis at www.gamesindustry.biz, and be sure to sign up to the GI Daily newsletter to get the biggest news delivered straight to your inbox.
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 39 мин.
    Microsoft: Apple's losing battle against the EU

    Microsoft: Apple's losing battle against the EU

    The GamesIndustry.biz Microcast is a weekly podcast with Chris Dring and James Batchelor offering a quick dive into the biggest stories from across the business of video games.
    This week, we discuss Apple's short-lived ban on Epic Games' developer account, which would have prevented both the return of Fortnite to iOS and the launch of Epic's app store. Far from being another chapter in the ongoing Epic vs Apple saga, this is part of the iOS firm's ongoing efforts to resist the European Union and its new regulations, such as the Digital Markets Act.
    We also discuss the $2.4 million settlement between Nintendo and the makers of Switch emulator Yuzu, and Warner Bros' comments about the volatility of the console space and how live service games more than "one-and-done" titles like Hogwarts Legacy may be the answer.
    You can get more news, insight and analysis at www.gamesindustry.biz.
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 32 мин.
    Microcast: Remedy takes Control (of our podcast)

    Microcast: Remedy takes Control (of our podcast)

    The GamesIndustry.biz Microcast offers a quick look at the biggest stories from the business of video games every Monday.
    This week, Chris Dring and James Batchelor are joined by Remedy communications director Thomas Puha, who talks to us about the studio reclaiming the publishing rights of Control, the success of Alan Wake 2, and the challenges of AAA development in general.
    We also discuss the mass layoffs at Electronic Arts and Sony, plus how those two companies are adapting their strategies to the current climate, and reports that Rockstar is mandating that employees return to the office five days a week.
    As always, you can get more news, insight and analysis at www.gamesindustry.biz.
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 38 мин.
    Microcast: Game announcements and data deficiencies

    Microcast: Game announcements and data deficiencies

    Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news.
    This week, we discuss the slew of game announcements that emerged from and around the Nintendo Partner Direct, the potential for surprise hits in 2024, and the industry's data deficiencies that make it difficult to judge which games truly are the most successful.
    As always, you can get more news, insight and analysis at www.gamesindustry.biz.
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 26 мин.
    Microcast: A tough week for games consoles

    Microcast: A tough week for games consoles

    Chris Dring and James Batchelor take a look at the biggest stories from the business of video games in the last week.
    We start by discussing Xbox's announcement of four first-party titles coming to other platforms, as well as Microsoft's wider games strategy, before delving into PlayStation's latest financials, the challenges it faces and the revelation that there will be no major launches from existing franchises until April 2025 at the earliest.
    We finish off with the recent reports that Switch 2 may not launch until 2025, and the impact this may have on the wider market.
    As always, you can get more news, insight and analysis at www.gamesindustry.biz.
    Learn more about your ad choices. Visit megaphone.fm/adchoices

    • 25 мин.

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