37 min

2.3 Captain's Finger Nerdsomnia | D&D Actual Play

    • Hobbies

The year is 1976. The adventure starts on a helicopter out at sea. An ancient relic has been found by Newmont, a mining company, and they're seeking to unlock its buried treasure. Our heroes' task is to stop them at all cost because unbeknownst to Newmont, the relic would release a world-level threat.-----As a group, we decided to take a break after years of D&D to try a new system. We're playing Fate Accelerated RPG and have centered the campaign around a M.I.B., Agents of SHIELD type ca...

The year is 1976. The adventure starts on a helicopter out at sea. An ancient relic has been found by Newmont, a mining company, and they're seeking to unlock its buried treasure. Our heroes' task is to stop them at all cost because unbeknownst to Newmont, the relic would release a world-level threat.-----As a group, we decided to take a break after years of D&D to try a new system. We're playing Fate Accelerated RPG and have centered the campaign around a M.I.B., Agents of SHIELD type ca...

37 min