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Join me in this foundation course on how to use DAZ Studio. It covers everything from 3D concepts, installation, updates, how to use DAZ content, and takes you on your first steps to creating stunning photorealistic images. Think of this as a “3D for Humans” course, both for beginners and medium casuals alike. For more advanced concepts, check out Jay's 3D Podcast.

DAZ Studio 101 Jay Versluis

    • Teknologi

Join me in this foundation course on how to use DAZ Studio. It covers everything from 3D concepts, installation, updates, how to use DAZ content, and takes you on your first steps to creating stunning photorealistic images. Think of this as a “3D for Humans” course, both for beginners and medium casuals alike. For more advanced concepts, check out Jay's 3D Podcast.

    DAZ Studio 117 – Global Illumination, Environment Lighting, IBL and HDRI explained

    DAZ Studio 117 – Global Illumination, Environment Lighting, IBL and HDRI explained

    In this episode I’ll tell you much of what I know about the Environment Lighting in DAZ Studio. This technique is also known as Global Illumination. I’ll explain the meanings of such cryptic abbreviations as IBL and HDRI, and how all these pieces fall together to make your scenes look handsome.







    This is a continuation of the previous episode about Mesh Lights. If you haven’t already, you can watch it here.







    Products I’m using in this video:







    * HDRI Platinum Pack 1 by DimensionTheory * HDRI Platinum Pack 2 by Dimension Theory * Monsters in my Cupboard by 3D Universe







    Some links to HDRI resources:







    * https://textures.com * https://hdrihaven.com * https://hdrmaps.com * https://www.hdri-hub.com * https://hdri-skies.com * https://cloud.blender.org

    • 28 min
    DAZ Studio 116: How to use Mesh Lights

    DAZ Studio 116: How to use Mesh Lights

    In this episode I’ll explain the basics of using Mesh Lights. Those are surface properties that can make any object emit light. I’ll show you how to set this up, how to adjust it and how to make it invisible so you can shoot through it.







    I’ll also throw in some random anecdotes about surface normals and “Shaders vs Material Presets”. I hope you like it! Here’s the link about Surface Normals: – –







    * https://en.wikipedia.org/wiki/Normal_(geometry)







    And this is the link to Eastman Kodak Museum:







    * https://www.eastman.org/







    Patreon Supporters can get my Light Starter Scene I’ve mentioned here:







    * https://www.patreon.com/posts/31080812







    Enjoy!

    • 20 min
    DAZ Studio 115: Parametric Light Objects in Iray

    DAZ Studio 115: Parametric Light Objects in Iray

    In this episode I’ll give you an introduction to the various parametric light objects we can create from the menu, how to use them and how to tweak their respective parameters as they apply to the Iray render engine.







    Here’s the link about Colour Temperature I’ve mentioned: https://en.wikipedia.org/wiki/Color_temperature







    Here’s the one about Luminous Flux: https://en.wikipedia.org/wiki/Luminous_flux

    • 33 min
    DAZ Studio 114: Introduction to Lighting

    DAZ Studio 114: Introduction to Lighting

    In the following episodes I’ll tell you everything I know about lighting in DAZ Studio. It’s so much that I’ve decided to split this section into multiple smaller parts.







    In this part I’ll explain the different types of lighting we have at our disposal, touch on surface properties as they apply to Iray and 3Delight, and I’ll explain how the default lighting works that we get with every new scene (and also how to remove it).

    • 27 min
    DAZ Studio 113: Using Cameras

    DAZ Studio 113: Using Cameras

    In this episode I’ll tell you many interesting things about how to use cameras in DAZ Studio. It’s a rather complex topic, which is why this episode is a little longer than usual.







    We’ll create a simple scene together from the latest Platinum Club Freebie product, frame up a shot, and create a couple of cameras to play with. Along the way I’ll cover how to handle camera parameters, the concept of foreshortening and perspective, how focal length influences your shots visually and how to set aspect ratios for each shot.







    The props I’m using in this episode are from the Sleek Lounge Furniture set.







    Any questions, please let me know.

    • 39 min
    DAZ Studio 112: Content and Smart Content explained

    DAZ Studio 112: Content and Smart Content explained

    In this episode I’ll explain the differences between the Content Library Tab and the Smart Content Tab. I’ll also show how to bring content into your scenes, and touch on the different types of content (for example, a shirt fits on a figure, but a material preset fits on a specific shirt).

    • 29 min

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