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E63: People, Products, And Playtests: Staying Connected To Your Players (Republish of Episode 1‪)‬ Building Better Games

    • Spel

Episode 63: People, Products, Playtests (Republish of E1 of BBG)

Welcome to Building Better Games!

Due to Ben's recent knee surgery, we're revisiting one of our most popular episodes from season two. In this episode, originally titled "People, Products, Playtests," we dive deep into the importance of maintaining a strong relationship with the games we create.

By the way, our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ 

Key Topics:

1. Playtesting and Engagement: We discuss how regular playtesting can prevent teams from getting lost in the technical aspects and keep the focus on creating an engaging player experience.

2. Internal Playtests: We explore different company cultures around playtesting and how frequent testing can lead to better team behaviors and more successful products.

3. Gamer First, Developer Second: We talk through the impact to our own careers of being a gamer before a developer and how this perspective can lead to better game design and development.

4. Approach to Playtests: Aaron shares insights on the mindset and cultural aspects of playtesting, emphasizing the importance of playing the game from a player's perspective rather than just a developer's.

Join us for this episode on how to build better games through effective playtesting while maintaining a meaningful connection with both the product and the audience.

Don't forget to check out our new Discord server for game development leaders and producers to continue the conversation and solve the right problems together.

Enjoy the episode!

And if you're interested in more of our content, links below.

"Succeeding in Game Production: What You Aren't Taught" online course for game producers: https://www.buildingbettergames.gg/succeeding-in-game-production 

Newsletter: https://www.buildingbettergames.gg/newsletter 

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/ 

Episode 63: People, Products, Playtests (Republish of E1 of BBG)

Welcome to Building Better Games!

Due to Ben's recent knee surgery, we're revisiting one of our most popular episodes from season two. In this episode, originally titled "People, Products, Playtests," we dive deep into the importance of maintaining a strong relationship with the games we create.

By the way, our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ 

Key Topics:

1. Playtesting and Engagement: We discuss how regular playtesting can prevent teams from getting lost in the technical aspects and keep the focus on creating an engaging player experience.

2. Internal Playtests: We explore different company cultures around playtesting and how frequent testing can lead to better team behaviors and more successful products.

3. Gamer First, Developer Second: We talk through the impact to our own careers of being a gamer before a developer and how this perspective can lead to better game design and development.

4. Approach to Playtests: Aaron shares insights on the mindset and cultural aspects of playtesting, emphasizing the importance of playing the game from a player's perspective rather than just a developer's.

Join us for this episode on how to build better games through effective playtesting while maintaining a meaningful connection with both the product and the audience.

Don't forget to check out our new Discord server for game development leaders and producers to continue the conversation and solve the right problems together.

Enjoy the episode!

And if you're interested in more of our content, links below.

"Succeeding in Game Production: What You Aren't Taught" online course for game producers: https://www.buildingbettergames.gg/succeeding-in-game-production 

Newsletter: https://www.buildingbettergames.gg/newsletter 

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/ 

1 tim.