33 episodes

On media, design and public engagement

Medea Vox Medea, Malmo University

    • Society & Culture
    • 5.0, 2 Ratings

On media, design and public engagement

    On Sex, Intimacy and Robots

    On Sex, Intimacy and Robots

    In this Medea Vox episode, we talk about sex, intimacy and robots. The basis of the discussion are so-called Real Dolls, which are hyper-realistic sex dolls. Professor Jeffrey Bardzell has studied how people describe their interactions with these dolls and their motivations for using them. This research can help us understand how to design for intimacy, sexuality and self-care.

    • 20 min
    "Teaching dance is teaching empathy": On hip-hop, cultural appropriation and being h-u-e-m-a-n

    "Teaching dance is teaching empathy": On hip-hop, cultural appropriation and being h-u-e-m-a-n

    Dance is more than physical exercise. Dance is learning about cultures and getting to know yourself. Dance educator and Afro-diasporic dance expert Moncell Durden says that "Teaching dance is teaching empathy – dance is everywhere, it comes from everyone." In this Medea Vox episode, we talk about hip-hop, cultural appropriation and being h-u-e-m-a-n.

    • 1 hr 5 min
    We need to talk about data centers

    We need to talk about data centers

    New research shows that data centers are not the jackpot that local politicians and energy companies claim they are: They don't create many jobs, they are a burden to the environment and the electricity networks, and they provide little benefit to local communities. So why all the hype when there's a new data center coming to town? In this Medea Vox episode, media researcher Julia Velkova shares her research on data centers.

    • 30 min
    Scholarly Research Meets Comics

    Scholarly Research Meets Comics

    Would you rather starve next week when the economy crashes, or in 50 years when the ecosystem collapses? In this Medea Vox episode, we discuss the graphic novel The Beast: Making a Living on a Dying Planet, which has been described as a unique combination of scholarly research and creative writing with the comics medium. With scholars Patrick McCurdy and Temi Odumosu.

    • 30 min
    The Smell of Digital Zombies

    The Smell of Digital Zombies

    Scholars Simon Niedenthal and Michelle Westerlaken talk about our sense of smell. Can practicing smelling things delay dementia? Why is it so hard to use odors in video games? And what do zombies really smell like?

    • 37 min
    Handwork and computing are not as separate as you may think

    Handwork and computing are not as separate as you may think

    Scholars Daniela K. Rosner and Per Linde discuss why women’s design contributions are often excluded in the history of engineering and innovation. They then move on to discuss a project where menstrual product dispensers are placed in public settings – a project that explores collective responsibility for public Internet of Things applications.

    • 29 min

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