46 min

Playful learning What if Education...

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“Play stimulates flow state (also known as being in the zone) and a mindset in which students take more risks, which is ideal for learning.” After recently reading this in an article I had to find out more, and here we are a new episode of What if Education... Playful Learning.  
In this episode we dive into the differences between playful learning and gamification, what to consider when implementing playful learning into higher education and imagining a university where playful learning becomes part of the curriculum. 
My colleague and guests from Leiden University joining in on this conversation are Tanja de Bie, Online Platform and Community Management Specialist at the Centre for Innovation, Assistant Professor, Carjlijn Bergwerff, at the Programme Group Clinical Neurodevelopmental Studies and Student of Master Psychology Liudvikas Pikutis, specialising in Methodology and Statistics.  
What are you waiting for? This episode is great! 
Links
Player typography is this https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types  
Defining Playful learning:  
https://www.centre4innovation.org/stories/defining-playful-learning/  
https://www.centre4innovation.org/stories/best-practices-of-playful-learning-at-leiden-university/  
https://www.linkedin.com/pulse/gamification-v-game-based-learning-playful-jan-l-plass/  
Comenius Netwerk: https://comeniusnetwerk.nl/comeniusfestival2021/1872912.aspx  
https://www.comeniusnetwerk.nl/default.aspx
Praktijk Present: https://praktijkpresent.nl/carlijn-bergwerff/
Can Playful Learning Save Education? | Becky Stirrup | TEDx University of Leeds Ted talk: https://www.youtube.com/watch?v=OPWTFdKniRw

Hosted on Acast. See acast.com/privacy for more information.

“Play stimulates flow state (also known as being in the zone) and a mindset in which students take more risks, which is ideal for learning.” After recently reading this in an article I had to find out more, and here we are a new episode of What if Education... Playful Learning.  
In this episode we dive into the differences between playful learning and gamification, what to consider when implementing playful learning into higher education and imagining a university where playful learning becomes part of the curriculum. 
My colleague and guests from Leiden University joining in on this conversation are Tanja de Bie, Online Platform and Community Management Specialist at the Centre for Innovation, Assistant Professor, Carjlijn Bergwerff, at the Programme Group Clinical Neurodevelopmental Studies and Student of Master Psychology Liudvikas Pikutis, specialising in Methodology and Statistics.  
What are you waiting for? This episode is great! 
Links
Player typography is this https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types  
Defining Playful learning:  
https://www.centre4innovation.org/stories/defining-playful-learning/  
https://www.centre4innovation.org/stories/best-practices-of-playful-learning-at-leiden-university/  
https://www.linkedin.com/pulse/gamification-v-game-based-learning-playful-jan-l-plass/  
Comenius Netwerk: https://comeniusnetwerk.nl/comeniusfestival2021/1872912.aspx  
https://www.comeniusnetwerk.nl/default.aspx
Praktijk Present: https://praktijkpresent.nl/carlijn-bergwerff/
Can Playful Learning Save Education? | Becky Stirrup | TEDx University of Leeds Ted talk: https://www.youtube.com/watch?v=OPWTFdKniRw

Hosted on Acast. See acast.com/privacy for more information.

46 min

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