50 min

Roman Zanin (Wargaming) & Ryan Black (DLA Piper‪)‬ GILS Community Podcast

    • Spel

In the first issue of this community podcast, we have two guests: ROMAN ZANIN (General Counsel at Wargaming in Nicosia, 🇨🇾 Cyprus) and RYAN BLACK (Partner at DLA Piper in Vancouver, 🇨🇦 Canada). Here's what we spoke about –

* does a particular law school that you graduated from, matter for building a career in the games industry?
* how do you know that the legal team at your global games company is "big enough" or "small enough"?
* what it's like to work at a global law firm VS working at a national law firm?
* how do games companies choose law firms for particular projects, and does "community reputation" count?
* what is responsible, to a large degree, for good or bad experience in working with a particular law firm/games company?
* do in-house counsels and law firm lawyers have to "love" video games, or that does not affect the work product?
* will the international games industry grow stronger through the COVID-19 pandemics experience, and what are the challenges?

If you have any questions or suggestions, do feel free to drop us a line at the Summit's Discord server (open to attendees and their close contacts). You can also follow future episodes by subscribing to the Summit's newsletter: HERE.

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Games Industry Law Summit 2020 is presented by: Beiten Burkhardt & MSK.

The event is sponsored by: Allen & Overy, Baker McKenzie, Fenwick & West, Insight Studio Legale, Miller Thomson, Osborne Clarke, Perkins Coie, Purewal & Partners, Taylor Wessing & Wiggin. 

We're also very thankful for the additional support provided by: Chrysostomides, DLA Piper, DZP, Go Vilnius, Harbottle & Lewis, IHDE & Partner, Invest Lithuania, Karamanolis, Ozdagistanli Ekici, Pillar Legal, Semenov & Pevzner and Wargaming.

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// The music in the background comes from Gremlins, Inc. – Original Soundtrack and is used with the kind permission of the game's dev team //

In the first issue of this community podcast, we have two guests: ROMAN ZANIN (General Counsel at Wargaming in Nicosia, 🇨🇾 Cyprus) and RYAN BLACK (Partner at DLA Piper in Vancouver, 🇨🇦 Canada). Here's what we spoke about –

* does a particular law school that you graduated from, matter for building a career in the games industry?
* how do you know that the legal team at your global games company is "big enough" or "small enough"?
* what it's like to work at a global law firm VS working at a national law firm?
* how do games companies choose law firms for particular projects, and does "community reputation" count?
* what is responsible, to a large degree, for good or bad experience in working with a particular law firm/games company?
* do in-house counsels and law firm lawyers have to "love" video games, or that does not affect the work product?
* will the international games industry grow stronger through the COVID-19 pandemics experience, and what are the challenges?

If you have any questions or suggestions, do feel free to drop us a line at the Summit's Discord server (open to attendees and their close contacts). You can also follow future episodes by subscribing to the Summit's newsletter: HERE.

---

Games Industry Law Summit 2020 is presented by: Beiten Burkhardt & MSK.

The event is sponsored by: Allen & Overy, Baker McKenzie, Fenwick & West, Insight Studio Legale, Miller Thomson, Osborne Clarke, Perkins Coie, Purewal & Partners, Taylor Wessing & Wiggin. 

We're also very thankful for the additional support provided by: Chrysostomides, DLA Piper, DZP, Go Vilnius, Harbottle & Lewis, IHDE & Partner, Invest Lithuania, Karamanolis, Ozdagistanli Ekici, Pillar Legal, Semenov & Pevzner and Wargaming.

–––

// The music in the background comes from Gremlins, Inc. – Original Soundtrack and is used with the kind permission of the game's dev team //

50 min