29 avsnitt

Scholars At Play is a podcast dedicated to the critical discussion of video games and their place in society and the academy.

Scholars At Play Scholars At Play

    • Samhälle och kultur

Scholars At Play is a podcast dedicated to the critical discussion of video games and their place in society and the academy.

    Two Player Theory - 001 - Whose Tears? Whose Kingdom? (Zelda: Tears of the Kingdom)

    Two Player Theory - 001 - Whose Tears? Whose Kingdom? (Zelda: Tears of the Kingdom)

    Feed Drop!! In this new podcast, Derek, Zach, and friends talk through games and media, together.

    Subscribe to Two Player Theory
    Podbean: https://www.podbean.com/pu/pbblog-n3ieq-11a3b2e
    Spotify: https://open.spotify.com/show/0e6LX1a3MmR7nJkza5Pi49?si=1e7648dd3ca74a92

    In this first episode, we talk about Zelda's newest open-world game, Tears of the Kingdom, and what it's themes and narrative mean for us, right now.

    • 1 tim.
    Episode 17 - Simulator Games

    Episode 17 - Simulator Games

    Derek and Kyle sit down to talk about Derek's recently-completed dissertation "The Work of Nonfiction: Simulator Games in Germany." Derek talks about the history of simulator games, the specific simulators he studies, and what we can learn from games all about machines and work.

    Timestamps
    0:00 - Intro
    4:11 - Theory, text, and context in research
    8:30 - Origins of the project and how it developed, brief history of simulator games
    20:12 - Theories and methods of the project
    37:33 - Examples of popular simulator games from the mid-2000s
    45:05 - How do these "newer" simulator games break from or continue in the tradition of older simulator games?
    58:11 - How do simulator games respond to contemporary transformations of work in the 21st century, and why did the simulator game genre become popular in German-speaking contexts?
    1:17:50 - The limits of critique/suspicion in research, and a brief discussion about how gender and class under-gird simulator game realism.

    • 1 tim. 25 min
    Feed Drop: Dodging Hollow - Ep 1

    Feed Drop: Dodging Hollow - Ep 1

    Subscribe to Dodging Hollow on Soundcloud: https://soundcloud.com/dodging-hollow

    Edited intro music is "Day Bird" by Broke for Free, Creative Commons by attribution. Check out their music here: https://freemusicarchive.org/music/Broke_For_Free/Directionless_EP

    • 41 min
    WIYS 15 May 2020 - Animal Crossing, Final Fantasy, and Print n' Plays

    WIYS 15 May 2020 - Animal Crossing, Final Fantasy, and Print n' Plays

    The scholars may be physically distant, but that won't stop them from talking about all their quarantine gaming! Join us for an EXTRA long "What's In You System" where we talk about how our gaming has changed during the ongoing pandemic.
    -----------
    Games Discussed: Final Fantasy Tactics, Final Fantasy VII Remake, Animal Crossing, Link Between Worlds, Euro Truck Simulator 2, Deep Space D6
    -----------
    Hosts:
    Derek Price: twitter.com/digital_derek
    Terrell Taylor: twitter.com/BlackSocrates
    Kyle Romero: twitter.com/E_Kyle_Romero
    -----------
    Contact:
    email: scholarsatplaypodcast@gmail.com
    twitter: twitter.com/ScholarsAtPlay
    -----------
    Music:
    "We Can Do It" by Visager (twitter.com/visagermusic)

    • 1 tim. 48 min
    Episode 16 - Bloodborne and the Politics of Failure

    Episode 16 - Bloodborne and the Politics of Failure

    --------------
    Terrell leads Kyle and Derek on an exploration of the politics of failure and FromSoftware's Bloodborne (2015). They reflect on their own experiences with this challenging game and discuss how the game intersects with narratives of success and failure from different perspectives. Is the imperative to "git gud," common among hardcore fans of FromSoftware's games, an exclusionary, bootstrapping narrative all about personal success, or can we imagine a different politics (of success or failure) arising from FromSoftware's "harsh but fair" design paradigm? You'll have to listen to find out!
    --------------
    Objects Discussed
    Game
    - Bloodborne (FromSoftware, 2015)
    Texts
    - Hudson - "In Bloodborne's brutal world, I found myself" (2015, Offworld.com)
    - Juul - "The Art of Failure: An Essay on the Pain of Playing Video Games" (2013, MIT Press)
    - "The Arts of Failure: Jack Halberstam in Conversation with Jesper Juul Moderated by Bonnie Ruberg" (2017, in: Queer Game Studies)
    --------------
    Hosts
    Terrell Taylor - twitter.com/blacksocrates
    Derek Price - twitter.com/digital_derek
    Kyle Romero - twitter.com/E_Kyle_Romero
    --------------
    Contact us!
    E-mail: scholarsatplaypodcast@gmail.com
    Twitter: twitter.com/ScholarsAtPlay
    scholarsatplay.net
    --------------
    Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R.
    --------------
    Support us on Patreon!

    patreon.com/scholarsatplay

    • 1 tim. 21 min
    Episode 15 - Teaching History with Games (Live at "Learning at Play")

    Episode 15 - Teaching History with Games (Live at "Learning at Play")

    --------------
    Derek, Kyle, Curtis, and Sabeen have a conversation about the opportunities and challenges in using digital games to teach history. This episode was recorded live at "Learning at Play," a 1-day symposium on games for learning and social change which took place at Vanderbilt on 8 November 2019. For more on the event, see: https://cft.vanderbilt.edu/play/
    --------------
    Objects Discussed

    Games
    - Assassin’s Creed 2 (Ubisoft Montreal, 2009)
    - Attentat 1942 (Charles University, 2017)

    Texts
    - Gilbert - “‘Assassin’s Creed reminds us that history is human experience’: Students’ senses of empathy while playing a narrative video game” (2019, in: Theory & Research in Social Education)

    Objects Mentioned:
    - Komel: "ORIENTALISM IN ASSASSIN’S CREED: SELF-ORIENTALIZING THE ASSASSINS FROM FORERUNNERS OF MODERN TERRORISM INTO OCCIDENTALIZED HEROES" (2014)
    - Sisler: "Digital Arabs: Representation in Video Games" (2008)
    - Sisler: "Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History" (2016)
    --------------
    Hosts

    Derek Price - twitter.com/digital_derek
    Kyle Romero - twitter.com/E_Kyle_Romero
    Curtis Maughan
    Sabeen Ahmed
    --------------
    Contact us!
    E-mail: scholarsatplaypodcast@gmail.com
    Twitter: twitter.com/ScholarsAtPlay
    scholarsatplay.net
    --------------
    Special thanks: Visager (twitter.com/visagermusic) for the use of their song "We Can Do It," and our Distinguished Colleague Patreon supporters, including: Carol R.
    --------------
    Support us on Patreon!

    patreon.com/scholarsatplay

    • 52 min

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