191 episodes

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring party Collateral Damage. Includes: setting lore episodes, character profiles, NPC side stories, and campaign recap episodes.

New Campaign debuting in September *Blood & Booze*

The Medusa's Cascade The Medusa’s Cascade

    • Leisure

D&D 5E actual-play homebrew podcast featuring a mysterious tavern known only as The Medusa's Cascade, that follows the adventuring party Collateral Damage. Includes: setting lore episodes, character profiles, NPC side stories, and campaign recap episodes.

New Campaign debuting in September *Blood & Booze*

    Collateral Damage - C1E142 The City of Drose pt 3

    Collateral Damage - C1E142 The City of Drose pt 3

    We return to Arguile and Shanks pursuit of their elusive thieves. There is a pincer move into the abode, and they are left with a ring and no man. Upon examining the item and their surroundings, they take the ring to a magic shop to confirm Shanks’ suspicion that it is a ring of storage, a sort of extraplanar space that allows someone to go within and be hidden from the world temporarily. Meanwhile, Glad and Salix are catching up and are uncharacteristically enjoying a stiff drink versus tea. Salix asks if she wants to go out and blow off some steam, shop, walk around, and look around the city, and a surprise for her. Glad agrees, and the two bamf across the city thanks to the Daughter of the Void’s blessing bestowed upon Salix. After some shopping, the two continue talking about what’s been going on recently with Glad and her encounter with her alternate, and Salix sets up some training dummies via the spell mold earth. Glad and Salix display incredible gifts of athleticism and magic and draw themselves into quite a crowd. Back to the rogues, we find them at a magic shop, and their suspicions are confirmed. They plead with the old man and eventually find him and his familiar exiting the ring. There is a tense exchange that does see their items returned to them, but there’s also a request that Arguile come to see him again that evening. While Shanks invites himself, there’s a correction: because of Arguile’s Guardian’s Rapier and its soul, there is only a need for him. We start to finish this story with Galahad and Xoco, and Galahad being frank and asking Xoco to come clean with what he needs to help her with for her trial. Eventually, the group returns to their lodgings, catching each other up on their doings for the day and discussing the next steps for their time in Drose.

    There's so much happening, and that's where we pick up…

    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
    Theme Music is written and performed by The Floating Lighthouse
    Mixed by Thomas Lapierre III
    Check out the show at themedusascascade.com

    • 2 hrs 23 min
    Collateral Damage - C1E141 The City of Drose pt 2

    Collateral Damage - C1E141 The City of Drose pt 2

    We cut to Arguile and Shanks gathering materials for alchemy when they stumble upon a blue cat. As they continue to walk, they find a concerned-looking gentleman searching for the cat, and the two help the older gentleman reunite with his companion. Only a few moments later, they realize that Shanks’ bag of supplies and Arguile’s haversack are missing. The old man and his cat pickpocketed them. The two split up alongside Scyra, Arguile’s familiar, to track down the man and their stolen goods. Elsewhere, Zechs meets Isolde in the Scholar’s Ward, who is expecting him. She greets him and Duo and asks him to discuss with her what’s been happening to him, sparing no detail as she is in no rush, and the more information she has, the easier it is for her to aid him, if possible. Zechs indulges her and goes on, over some tea and snacks, everything, including Malar. She clarifies what he knows about Malar and the Pantheran Patheon, as well as about his origin and part in all this. The Pantheon are not his siblings but his creation. Zechs is grateful for all the information and thanks her for her time and generosity. Before leaving, she hands him a pendant, tells him to seek out the group that carries the symbol upon it, and gives him a tarot card reading that is appreciated but leaves him much more to ponder. We pick back up to Shanks and Arguile, tracking down the abode of the thief and his cat. Arguile uses Scyra to look at the abode above, and the gentleman suddenly appears in view.



    There's so much happening, and that's where we pick up…

    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
    Theme Music is written and performed by The Floating Lighthouse
    Mixed by Thomas Lapierre III
    Check out the show at themedusascascade.com

    • 2 hrs 10 min
    Collateral Damage - C1E140 The City of Drose pt 1

    Collateral Damage - C1E140 The City of Drose pt 1

    We start with introductions being made between Xoco and the party. There is a recognition of Arguile’s Guardian’s Rapier blade, and Xoco expresses that the more she learns of the party, the more odd and incredible they seem. Arguile takes his blade and uses burning hands on it; upon finishing the spell, he feels a resonance with the blade, like a tuning fork. Galahad clarifies his role with Xoco in helping her find her oath. Zechs has another dream with what he now recognizes as the Pantheran pantheon of Nymora and gains insight into their connection with Malar. The next morning, the group informs Xoco about some of their group’s shared history, realizing that each time they tell a story, it needs context, and that context is another long story. Arguile has a conversation with Arioch that leaves Arguile feeling like he’s not getting the full scope of what Arioch has in store for him. Arioch informs him that, eventually, the time will come when he will have to decide to leave the party and get to his mother before the creatures that are inevitably inbound to take over Nakoroa do so. Shanks confirms with Xoco about the orc ranger he will meet for his training as a ranger. Zechs is directed to a Tielfing woman named Isolde, who is in the Scholar’s Enclave and could help him answer his questions about Malar and the pantheon and what to do next.



    There's so much happening, and that's where we pick up…



    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!

    Theme Music is written and performed by The Floating Lighthouse

    Mixed by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 2 hrs 14 min
    Personnel Files - Kyver

    Personnel Files - Kyver

    Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the polarizing Kyver.



    Written, read, and recorded by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 7 min
    Personnel Files - We'ahqa

    Personnel Files - We'ahqa

    Many characters appear in this campaign and quite a few have joined Collateral Damage for varying lengths. Listen to the Journeyman’s audio logs about these characters to better understand their origins. We continue the series with the precocious We'ahqa.



    Written, read, and recorded by Thomas Lapierre III

    Check out the show at themedusascascade.com

    • 7 min
    Collateral Damage - C1E139 Info Dump

    Collateral Damage - C1E139 Info Dump

    We begin with Salix finally speaking to Gerrvis, the Void Dragon from “Bound to the Void,” in which Gervis extends his aid to give them full control over their promised gifts. After which, the party realizes that they are on a descent. The had finally made it to the lost city of Drose, and their arrival was expected by those who received them. A Unillum with a salamander fire spirit tells the ship to begin their descent. Once on the ground, they are met with Chantico, The Sentinel/Protector of the Eternal Flame, they are greeted and told to go with Hagen, her aid, while Zechs and Galahad follow her.
    Galahad and Zechs go on to meet Xoco, the woman Galahad was told to meet, and they find that she was told to meet him as well. Galahad is tasked with aiding her in finding her paladin oath. Zechs and Galahad also rundown what has been happening with the party and ask if Drose can offer anything to help Zechs with his Malar situation. The others meet with the Heart of the Eternal Flame, Tozi, and get a brief history lesson about Drose and the Guardian’s Rapier that is with Arguile. Xoco is told to watch Zechs as they trust their party but not what he harbors. Galahad finds out about the trial and that he is to help Xoco become the Guardian of the Drose. They’ve finally arrived in the lost city of Drose, just what mysteries will they uncover?

    Find out what happens next in this episode of the Medusa’s Cascade: Collateral Damage!
    Theme Music is written and performed by The Floating Lighthouse
    Mixed by Thomas Lapierre III
    Check out the show at themedusascascade.com

    • 2 hrs 7 min

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