75 episodes

indie(Radio); is an indie game development talk show to help you keep up with the ever evolving world of indie game development, debate about issues in the indie games scene, and to you let into the mind of some of the most interesting people behind the creation of indie games through interviews and discussions.

indie(Radio); indie(Function);

    • Video Games

indie(Radio); is an indie game development talk show to help you keep up with the ever evolving world of indie game development, debate about issues in the indie games scene, and to you let into the mind of some of the most interesting people behind the creation of indie games through interviews and discussions.

    indie(Radio); Broadcast #85

    indie(Radio); Broadcast #85

    Marlowe Dobbe, game artist from Portland, shares what PIGSquad is all about, the benefits of game jams, freelancing, and about her role as artist for Dicey Dungeons.

    • 1 hr 18 min
    indie(Radio); Broadcast #84

    indie(Radio); Broadcast #84

    Jerry Belich joins us as this weekend's guest to discuss accessibility in games, Nintendo Labo, the Switch, custom hardware, escape rooms, theme parks, and so much more!

    • 2 hrs 23 min
    indie(Radio); Broadcast #83

    indie(Radio); Broadcast #83

    Martin Jonasson, also known as grapefrukt, joins Bret and Ian for an exciting broadcast to talk about recent release holedown, the No More Sweden game jam, post-release bug fixing, and the development process that went into making holedown the satisfying experience it became.

    • 1 hr 23 min
    indie(Radio); Broadcast #82

    indie(Radio); Broadcast #82

    Martin Kvale joins Bret and Mike after a long indie(Radio); hiatus, to talk sound design, the importance of vibing with team members, GoNNER, Norway's game scene, languages, and more!

    • 1 hr 29 min
    indie(Radio); Broadcast #81

    indie(Radio); Broadcast #81

    Ditto joins us from Sweden to talk about the road to success with his latest release GoNNER.

    • 1 hr 9 min
    indie(Radio); Broadcast #80

    indie(Radio); Broadcast #80

    Season VI of indie(Radio); begins with an interview a few decibels lower than Henry Smith's cooperative shouting game, Spaceteam, discussing the evolution of the game's design, the lack of cooperative games involving person-to-person communication, and Henry's goal to help fill that space with yet another fantastic mobile hit.

    • 1 hr 26 min

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