30 episodios

SVGA delves into the fantastic world of PC retro gaming. Prepare for some sillyness. Some rusted game mechanics. Some FMV. But most of all, prepare for some fun! Hosted by Hugo Prévost and Robert Hiltz - A Pieuvre.ca podcast

SVGA Pieuvre.ca

    • Tecnología

SVGA delves into the fantastic world of PC retro gaming. Prepare for some sillyness. Some rusted game mechanics. Some FMV. But most of all, prepare for some fun! Hosted by Hugo Prévost and Robert Hiltz - A Pieuvre.ca podcast

    SVGA #23: Metropolis 1998

    SVGA #23: Metropolis 1998

    What makes a good city-building game? Chase, the man behind YesBox Studios, tries to answer this question with Metropolis 1998, a new twist on that genre largely associated with Sim City and Cities: Skylines. In this new episode of SVGA, he talks to Hugo Prévost about simulating a whole city, changing fundamental mechanics and creating a whole new kind of mayoral experience.

    • 27 min
    SVGA #22: Dark Forces Remaster

    SVGA #22: Dark Forces Remaster

    29 years after it came out, DARK FORCES gets a remaster from the developpers from Nightdive Studios. In this new episode of SVGA, Hugo Prévost and Robert Hiltz talk about shooting stormtroopers, playing one of the biggest badasses from the Star Wars universe and revisiting an old FPS classic.

    • 41 min
    SVGA #21: Jedi Outcast

    SVGA #21: Jedi Outcast

    One (very) badass action adventure guy. One lightsaber. One series of stiff animations in the cutscenes. And one game that may have stood the test of time? For this new episode of SVGA, Hugo and Robert go back to Jedi Outcast, the 2002 game from the “good” Raven Software.

    • 1h
    SVGA #20 : StarCraft

    SVGA #20 : StarCraft

    The year is 1998 : from Blizzard Entertainment, already known for WarCraft I and II, and Diablo, comes StarCraft. And almost 25 years later, how does this game holds up? For the 20th episode of the SVGA podcast, Hugo Prévost and Robert Hiltz restart the galactic war between the Terran, the Zerg and the Protoss and try to see if this classic was a gem, or a game that killed a genre.

    • 48 min
    SVGA #19 : DORF, An Hommage to Old Classics

    SVGA #19 : DORF, An Hommage to Old Classics

    Is there some place left for classic real-time strategy games? Is it possible to recreate some of that 90's and early 2000's feeling, without be accused of copying Command and Conquer, StarCraft and the others? For this 19th episode of SVGA, Hugo Prevost sits down with John Williams, one of the two developpers working on the upcoming indie RTS DORF.

    • 20 min
    SVGA #18 : The Last Dynasty

    SVGA #18 : The Last Dynasty

    An evil empire whose conquest will not be complete until a dark lord gets his hands on the content of your head; explosions and violent combat in space; a strange and mysterious base to explore... And all the cheesy and badly acted FMV you could wish for. For the 18th episode of the SVGA podcast, Hugo Prévost plays The Last Dynasty, a long forgotten game from 1995.

    • 16 min

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