Neverafter: Redemption Neverafter
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- Leisure
At the cusp of victory, the heroes of light have fallen, and the Dark Lord casts his shadow over all things. His trusted lieutenants, wicked beyond measure, must reckon with this new world in the very first live-play podcast of Neverafter, a new tabletop RPG made from the remnants of forgotten fairytales, obscure myths, and not-quite-right echoes of reality.
Evil isn't supposed to win. What happens now?
Neverafter basic rules packet: https://bit.ly/38iOdGD
Music: "Shimmering Lights" by Punch Deck
https://www.patreon.com/punchdeck
https://open.spotify.com/artist/7kdduxAVaFnbHJyNxl7FWV
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Redemption: The Monomyth
Finally given a way out of the Artefect's control, the avatars venture into the Path of a Thousand Heroes.
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Redemption: Wizards Only, Fools
Sans Vorendra, the gang wanders around Greenstone, go to a library, and eventually find a very treacherous way to the wizards' party.
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Redemption: Stay in Play
The Chirurger gets something for his mind while the rest of the group checks out the local LARP scene as they waste time in Greenstone.
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Redemption: Pop Quiz
On their way to the city of Greenstone, the crew is put to the test, and they are left with more questions than answers.
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Redemption: Breaking the Silence
The Chirurger makes a new friend; meetings with the Denialists break vows and set hearts ablaze.
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Redemption: The Devil You Don't
As they prepare to leave the Imperial City, the gang comes face to face with the truly powerful force in Laconia; later on, the spectacle of the iron train greets yet another continent of very different people.