101 episodes

A bunch of weird people playing one of the greatest games in the world; Dungeons & Dragons. Join the Phandalin Five in their adventures across the world of Thaer.

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Misadventure Awaits Misadventure Awaits

    • Leisure

A bunch of weird people playing one of the greatest games in the world; Dungeons & Dragons. Join the Phandalin Five in their adventures across the world of Thaer.

Become a Paid Subscriber to gain access to all our bonus content: https://anchor.fm/misadventure-awaits/subscribe

    Campaign 1 - Session 110: Aerilon

    Campaign 1 - Session 110: Aerilon

    Research has been done, along with a decent dose of planning and closure at the Hub for Help. Our adventurers now find themselves in the city of Aerilon, the floating city of Angels in the center of the Cradle of Life mountain range, but all does not seem well here… Tune in to discover what.

    Please, enjoy this continued look into our world as misadventure awaits!

    • 1 hr 52 min
    Campaign 1 - Session 109: Closure

    Campaign 1 - Session 109: Closure

    The true stakes of the conflict have become clear. Our heroes’ meeting with the Aether Council proved informative in many ways, but their goal remains to stop Zethriss from achieving its goals.

    With a few short stops along the way our heroes are set to head to Darkwinter in an attempt to join the ongoing struggle there and halt Zethriss’s progress. Join us again as we edge ever closer to what appears to be the final confrontation…

    Please, enjoy this continued look into our world as misadventure awaits!

    • 2 hrs 20 min
    Campaign 1 - Session 108: The Path Revealed

    Campaign 1 - Session 108: The Path Revealed

    Decked out with new gear thanks to the Council of the Wise and a begrudging Cyvas Vrim, our adventurers are ready to meet the threat head on. A second meeting with the Aether Council awaits, however… Can our heroes convince the council of wizards as well? Tune in to find out!

    Please, enjoy this continued look into our world as misadventure awaits!

    • 2 hrs 12 min
    Campaign 1 - Session 107: The Decision

    Campaign 1 - Session 107: The Decision

    A most important meeting, cleaning, shopping, drinking, and a rendezvous with old acquaintances later, our adventurers are called back to hear what the Council of the Wise has decided concerning their request for aid. Tune in to hear what their decision entails.

    Please, enjoy this continued look into our world as misadventure awaits!

    • 1 hr 57 min
    Campaign 1 - Session 106: The Council

    Campaign 1 - Session 106: The Council

    We rejoin our adventurers on the cusp of their meeting with the Council of the Wise. Tune in to discover if they can prove to be persuasive using their words as opposed to their combat prowess.



    Please, enjoy this continued look into our world as misadventure awaits!

    • 2 hrs 36 min
    Campaign 1 - Session 105: Family Ties

    Campaign 1 - Session 105: Family Ties

    Asseu has been saved and the bounty on Elmwood’s head has been called off it seems. With even the family seemingly coming together a relative moment of peace has come. Ortar’s situation remains unchanged however, and with the Council of the Wise awaiting them in the morning, things are sure to pick up again soon.

    Please, enjoy this continued look into our world as misadventure awaits!

    • 1 hr 58 min

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