4 episodes

Matt (GreenWolf) is joined by fellow SCP Foundation and Third Law collaborators TyGently, ch00bakka, and tawny for a weekly roleplaying campaign in the weirdest city in the multiverse.

Three Portlands is in crisis, and with the municipal government unable or unwilling to act, the task falls upon an unsanctioned paramilitary group funded by rogue Alderman Stephen McClure. Facing off against multinational corporations, organized crime, political cabals, labor cartels, religious cultists, and global conspiracies, this ragtag group of misfits and meddlers must try to save the Weird City, whether it likes it or not.

Three Ports in a Storm M.T. Bade

    • Fiction

Matt (GreenWolf) is joined by fellow SCP Foundation and Third Law collaborators TyGently, ch00bakka, and tawny for a weekly roleplaying campaign in the weirdest city in the multiverse.

Three Portlands is in crisis, and with the municipal government unable or unwilling to act, the task falls upon an unsanctioned paramilitary group funded by rogue Alderman Stephen McClure. Facing off against multinational corporations, organized crime, political cabals, labor cartels, religious cultists, and global conspiracies, this ragtag group of misfits and meddlers must try to save the Weird City, whether it likes it or not.

    E4: No Clue, No Problem

    E4: No Clue, No Problem

    The gang search the city for a Way into the Wanderer's Library. Eustace "borrows" a Library Card. Troy is mistaken for a Jehovah's Witness. Lacy knows what cocaine smells like.

    • 1 hr 15 min
    E3: The Portrait in the Attic

    E3: The Portrait in the Attic

    The gang go to Golemancy United to open negotiations with the guild's enforcer. Eustace bluffs a rock. Troy hears a confession. Lacy steals a shoe.

    • 1 hr 43 min
    E2: Plan C for Catapult

    E2: Plan C for Catapult

    The gang investigate the Trolley Yards, where they meet the mysterious Cinnabar, who is not a raccoon. Eustace is recognized. Troy is overly optimistic. Lacy suggests a projectile solution.

    • 1 hr 18 min
    E1: The Alderman's Army

    E1: The Alderman's Army

    The gang are invited to a New Year's Eve party, where Stephen McClure asks for their help in forestalling an impending humanitarian disaster. Eustace does terrible things with a mouse. Troy punches a garbage bin. Lacy looks for quarters.

    • 2 hrs 6 min

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