![](/assets/artwork/1x1-42817eea7ade52607a760cbee00d1495.gif)
40 min
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2.2 The Walking Undead Nerdsomnia | D&D Actual Play
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- Hobbies
The year is 1976. The C.D.C had a viral outbreak and it is on full lockdown. The Employees of S.O.R.T.S. are summoned to ensure the virus is contained, the decontamination sequence is activated, and a sample of the virus recovered for archiving.We lost half an episode, so we start midway. Craziness awaits in the dark for our heroes.-----As a group, we decided to take a break after years of D&D to try a new system. We're playing Fate Accelerated RPG and have centered the campaign around a ...
The year is 1976. The C.D.C had a viral outbreak and it is on full lockdown. The Employees of S.O.R.T.S. are summoned to ensure the virus is contained, the decontamination sequence is activated, and a sample of the virus recovered for archiving.We lost half an episode, so we start midway. Craziness awaits in the dark for our heroes.-----As a group, we decided to take a break after years of D&D to try a new system. We're playing Fate Accelerated RPG and have centered the campaign around a ...
40 min