127 episodes

At Rise and Play, we give voice to leaders, entrepreneurs, educators and influencers of the game industry who are here to make a change. We love games and want to make this industry last through healthy team cultures, awareness and education.

Each episode will tackle a wide range of important topics such as leadership, team culture, self-management, conscious leadership, work-life balance, game education, ethics in business, equality, diversity and inclusion... brought by the different perspectives of our guests.

Rise and Play Podcast Sophie Vo

    • Leisure

At Rise and Play, we give voice to leaders, entrepreneurs, educators and influencers of the game industry who are here to make a change. We love games and want to make this industry last through healthy team cultures, awareness and education.

Each episode will tackle a wide range of important topics such as leadership, team culture, self-management, conscious leadership, work-life balance, game education, ethics in business, equality, diversity and inclusion... brought by the different perspectives of our guests.

    127. Funding Studio Camelia in 2024: How To Run A Successful Kickstarter Campaign

    127. Funding Studio Camelia in 2024: How To Run A Successful Kickstarter Campaign

    In this episode, we delve into an inspiring conversation with Emma Delage, CEO of Studio Camelia. Emma shares her journey from working at Ubisoft Paris to founding her own independent game studio based in Montpellier, France. We cover the challenges and wins of starting a new game company, focusing on JRPGs, and navigating the complexities of fundraising and Kickstarter campaigns. Emma's story exemplifies resilience, conviction, and the importance of staying true to one's vision, offering invaluable insights for aspiring entrepreneurs and independent game developers, when plans A, B, C and D fall apart.

    Congratulations to Studio Camelia for closing their Kickstarter Campaign: https://www.kickstarter.com/projects/studiocamelia/seed-a-vibrant-tribute-to-jrpg-classics

    Follow their JRPG Alzara: https://studio-camelia.com/



    02:28 Meet Emma Delage: CEO of Studio Camellia

    03:46 Emma's Journey Before Studio Camellia

    05:36 The Birth of Studio Camelia and JRPG Passion

    09:50 Building the Team and Early Challenges

    13:47 Funding the Dream: From Surveys to Investors

    19:33 Kickstarter Success and Community Support

    29:18 Values and Vision: Creating a Unique Studio Culture

    32:31 Reflections and Future Aspirations



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 39 min
    126. Inside Pok Pok: Reimagining Digital Play For Kids

    126. Inside Pok Pok: Reimagining Digital Play For Kids

    How to combine games and education, and is there a case for it?

    We interview Melissa Cash, co-founder and CEO of PokPok, a company creating educational and engaging digital content for children. They discuss the challenges and strategies of developing non-addictive, educational content for young children, focusing on the importance of designing tools that integrate seamlessly with a parent’s daily life.

    Melissa shares insights into her entrepreneurial journey, balancing professional and personal life, and highlights the critical role of networking as a CEO. We also touch on PokPok’s unique approach to early childhood education and the importance of community and collaboration in achieving success.

    Pok Pok, raised $3 million in seed funding in 2022. The company was founded in 2019 after it spun out of Snowman, the small studio behind award-winning iOS games Alto’s Adventure, Alto’s Odyssey, Skate City and others.

    Pok Pok is a great example of how games can be taken beyond the gaming industry to consumer and educational apps. Learn more about Pok Pok: https://playpokpok.com/

    03:02 Melissa's Journey to Pok Pok

    12:08 Building the Product

    16:09 Marketing and Business Model

    19:15 Challenges and Parental Concerns

    23:20 Balancing Toddler Activities and Screen Time

    24:03 The Healthy Screen Time Debate

    24:40 Understanding Pok Pok's Unique Value

    26:15 Challenges and Differentiation in the Market

    30:36 Team Composition and Educational Approach

    33:18 Reflections on Entrepreneurship

    39:02 Balancing Family and Business

    41:34 Future Plans and Excitement

    43:27 Conclusion and Final Thoughts



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 44 min
    125. CEO Olya Caliujnaia's Diary: Start Your Company From 'Who', Then 'What'

    125. CEO Olya Caliujnaia's Diary: Start Your Company From 'Who', Then 'What'

    In this episode, we interview Olya Caliujnaia, the CEO and co-founder at Sanlo.io, on a mission to help game businesses thrive revenues. Olya shares her entrepreneurial journey, from growing up in a family of resilient entrepreneurs, to eventually founding her own company in the gaming industry. Before Sanlo, Olya managed product and growth at Playfish, EA, Getty Images, SigFig, Wells Fargo and worked with early-stage companies as an entrepreneur-in-residence at XYZ Venture Capital.

    Olya shares her process, trial and error of finding the right co-founder, the early stages of customer discovery, and the importance of building a committed and complementary co-founder team. Olya also talks about the products Sanlo offers, including web shops and capital financing for gaming companies, and emphasizes the importance of financial health and sustainable monetization, as vital components of a game business.

    More on Sanlo.io: https://www.sanlo.io/

    01:33 CEO Olya Caliujnaia's Journey: From Product Leader to Gaming Entrepreneur

    02:12 The Entrepreneurial Path: Olya's Journey to Founding Sanlo.io

    09:41 The Co-Founder Search: Lessons Learned and Finding the Right Match

    12:40 Customer Discovery and Product Development Insights, Pivoting to PMF

    18:01 Building a Team and Overcoming Challenges in the Gaming Startup World

    24:36 SanloToday: Products, Vision, and the Future

    29:08 Closing Thoughts and Future Directions



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 30 min
    124. What I Wish I Knew Before Fundraising in 2024

    124. What I Wish I Knew Before Fundraising in 2024

    We continue our short series on fundraising in games in 2024, following the journey of Sophie Vo, founder of Rise and Play and CEO of Kylan, a new studio created in 2024.

    In this episode hosted by Clair Rozain, Sophie shares what she wishes she had known before fundraising and how she would approach it a second time with all she has learned: start by bootstrapping instead of relying solely on VC/fundraising, have a founding team who can build the product, and be critical about your business like an investor.

    A hard self-reflection question: If you had to invest your own money in your business, would you do it? If the answer is no, then how can you expect other investors to invest in you too? What do you need to change or pivot to make it investable for yourself?

    This episode will provide insights on mistakes to avoid before fundraising with VCs.

    00:19 Launching a New Game Company: Insights and Challenges

    01:16 Deep Dive into Pitching and Fundraising in 2024

    10:06 Understanding the Venture Capital Landscape

    22:32 Empowering Women in Gaming and Entrepreneurship

    27:41 Reflecting on the Pitching Experience and Looking Ahead

    30:21 Closing Thoughts and Future Directions



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 31 min
    123. VC Fundraising: The Do's and Don'ts From Founders Who Raised

    123. VC Fundraising: The Do's and Don'ts From Founders Who Raised

    In this episode focused on fundraising, we hear the stories of three powerful women and founders who raised with VCs in seed and round A between 2015 and 2023. All you need to know while you are fundraising with VCs in 2024, and asking yourself, is this the right path for you?


    Julia Palatovska, Dorian Games, $19M raised.
    Aurora Klæboe Berg, Megacool and Medal TV, $60M raised.
    Ioana Hreninciuc, Runware (PicFinder), $3M raised.



    Host, Sophie Vo alongside founders Julia Palatovska, Aurora Klæboe Berg, and Ioanna Hreninciuc, share their firsthand experiences and lessons learned from fundraising with VCs, including the importance of iteration on the pitch, building a strong team of co-founders, and the journey from concept to securing investments, as a major responsibility of a CEO role.



    We cover the different fundraising rounds, the impact of investors' feedback, and strategies for creating a compelling pitch. Additionally, the episode covers the dynamics of working with co-founders, the realities versus expectations of fundraising, and practical advice for other founders navigating their fundraising efforts in 2024 and beyond.



    01:37 The Realities of VC Fundraising: Stories from the Front Lines

    07:32 Hope vs. Reality: The Fundraising Experience

    21:38 Navigating Feedback and holding Vision in Fundraising

    30:10 FOMO, Fundraising Matchmaking

    38:05 Advice for Future Fundraisers in 2024

    Episode available on Youtube: https://youtu.be/Sig-w3_2aYo

    Learn more about Aurora's journey: Our Roller Coaster $1.6m Seed Fundraise



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 41 min
    122. Co-Founder Shelby Moledina's Diary: Founding And Closing Double Loop Games

    122. Co-Founder Shelby Moledina's Diary: Founding And Closing Double Loop Games

    It takes courage to build a game company. It takes courage to decide to close a company. It takes double courage to talk about it and share the learnings.

    In this episode, we follow the journey of Shelby Moledina, co-founder of Double Loop Games, from the aspiring start in 2019 to the difficult decision to close the company in 2023.

    Shelby shares the story of founding Double Loop Games, focusing on creating mobile games for underserved audiences, particularly women, and the process of building the company from prototyping to fundraising. Despite the eventual closure of Double Loop Games due to market pressures and funding challenges, Shelby's story is one of resilience, strategic pivoting, and commitment to her team until the last day of closing the company.

    This episode sheds light on the importance of community support as a founder, self-reflection, and the courage to make tough decisions for the team's well-being and personal integrity.

    Double Loop Games raised a seed round of $2.5M in 2020 and $8M in Series A in 2021: https://www.gamedeveloper.com/game-platforms/double-loop-games-raises-8-million-to-create-meaningfully-charming-mobile-games



    02:42 The Founding Story of Double Loop Games

    03:12 From Corporate to Co-Founder: Shelby's Transition

    15:13 The Early Days of Double Loop: Prototyping and Team Building

    20:05 Navigating the Fundraising Landscape: Seed to Series A

    28:45 Adapting to a Changing Investment Environment in 2024

    32:29 The Evolution of Game Development Strategies

    32:30 Insights from Soft Launch Experiences

    33:26 Reflecting on the Final Months and Decision to Close

    33:42 Pivoting to a New Game Concept

    36:11 Exploring the Merge Game Market and Strategy Development

    38:56 The Emotional Journey of Shutting Down and Moving Forward

    53:20 New Beginnings: From Game Development to Filmmaking

    58:57 Reflections and Future Directions



    💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.

    • 1 hr

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