21 episodes

This is a Dungeons and Dragons 5th edition home-brew game ran by a father, two of his children, and two of their friends.

Teenagers & Troublemakers Josh Sanderford

    • Leisure

This is a Dungeons and Dragons 5th edition home-brew game ran by a father, two of his children, and two of their friends.

    TnT Presents: The Story of KaChurtle 3/3 The Fall

    TnT Presents: The Story of KaChurtle 3/3 The Fall

    We continue to play (a modified) version of The Quiet Year. A super sweet map making game. You can pick up a copy (and other neat games) at

    https://buriedwithoutceremony.com/

    Come join Trinity, Marlon, Guillermo and me (Josh!) as we play and build a small town.

    Things get spicy and dramatic in this final session. Give it a listen!

    • 1 hr 53 min
    TnT Presents: The Story of KaChurtle 2/3

    TnT Presents: The Story of KaChurtle 2/3

    We continue to play (a modified) version of The Quiet Year.
    A super sweet map making game.
    You can pick up a copy (and other neat games) at

    https://buriedwithoutceremony.com/

    Come join Trinity, Marlon, Guillermo and me (Josh!) as we play and build a small town.
    This time it finds a name and Bimble continues to be ...
    ...problematic to say the least....

    • 1 hr 17 min
    TnT Presents: The Story of KaChurtle 1/3

    TnT Presents: The Story of KaChurtle 1/3

    We take a small break to play (a modified) version of The Quiet Year.
    A super sweet map making game.
    You can pick up a copy (and other neat games) at

    https://buriedwithoutceremony.com/

    Come join Trinity, Marlon, Guillermo and me (Josh!) as we play and build a small town.

    • 1 hr 51 min
    Session 15: Bad Swamp Assessment

    Session 15: Bad Swamp Assessment

    Our fortuitous foursome seems to have finally found their quarry deep in the Zuiss Mire, the incorrigible catoblepas. How will they fare in this foul foray...

    • 2 hrs 19 min
    Session 14: Through the Muck and the Mire

    Session 14: Through the Muck and the Mire

    Lia's companions have been held hostage. To free them, the group has been tasked with going even further into the Zuiss Mire to eliminate a source of corruption. 

    This is the first leg of that journey...

    (we also decide what type of damage Galactus received for being severely melted by acid!)

    • 2 hrs 28 min
    Session 13: After Party Rained Out

    Session 13: After Party Rained Out

    After the play is the After Party;

    After the After Party is trudging through the Mire in a rainstorm to help someone...

    That's where our group finds themselves.

    Heck of a way to end an evening.

    • 2 hrs 59 min

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