29 min

#12 – getting hARdCore about Augmented Reality Kits – Sept 13 2017 CVRNT: A Virtual Reality Podcast For Your Entertainment

    • Technology

In this episode we discuss Apple X (10) announcements with #ARKit and Google launches their AR SDK called #ARCore.

Subscribe to our podcast on iTunes, Google Play & Stitcher. Please comment and share with your best friends.

Follow and share our podcast


http://cvrnt.com/
Facebook
Twitter @cvrnt
Instagram cvrntpodcast
Patreon

Links discussed in show


Definition of Augmented Reality
Google

https://www.blog.google/products/google-vr/arcore-augmented-reality-android-scale/
ARCore will run on millions of devices, starting today with the Pixel and Samsung’s S8, running 7.0 Nougat and above. We’re targeting 100 million devices at the end of the preview.
ARCore works with Java/OpenGL, Unity and Unreal and focuses on three things:

Motion tracking
Environmental Understanding
Light Estimation


Visual Positioning Service (VPS), a service which will enable world scale AR experiences well beyond a tabletop
custom browsers allow developers to create AR-enhanced websites and run them on both Android/ARCore and iOS/ARKit.
https://developers.google.com/ar/

https://github.com/google-ar


https://experiments.withgoogle.com/ar
https://thisisarcore.com/
https://developers.google.com/ar/develop/web/getting-started
first ARcore app on play store – Atom visualizer


Apple Announcements

https://techcrunch.com/2017/08/29/a-preview-of-the-first-wave-of-ar-apps-coming-to-iphones/
(AR section) https://www.bloomberg.com/news/articles/2017-09-12/apple-bets-on-augmented-reality-to-sell-its-most-expensive-phone
Conference

Unlock with your face
Portrait Lighting
emojis


AR: star overlay, MLB, robots/dinos on bball court.
Directive Games



Personal Twitter accounts


Kirk – @thevrpm

Intro/Outro Music

Created by Ragz via Garageband

In this episode we discuss Apple X (10) announcements with #ARKit and Google launches their AR SDK called #ARCore.

Subscribe to our podcast on iTunes, Google Play & Stitcher. Please comment and share with your best friends.

Follow and share our podcast


http://cvrnt.com/
Facebook
Twitter @cvrnt
Instagram cvrntpodcast
Patreon

Links discussed in show


Definition of Augmented Reality
Google

https://www.blog.google/products/google-vr/arcore-augmented-reality-android-scale/
ARCore will run on millions of devices, starting today with the Pixel and Samsung’s S8, running 7.0 Nougat and above. We’re targeting 100 million devices at the end of the preview.
ARCore works with Java/OpenGL, Unity and Unreal and focuses on three things:

Motion tracking
Environmental Understanding
Light Estimation


Visual Positioning Service (VPS), a service which will enable world scale AR experiences well beyond a tabletop
custom browsers allow developers to create AR-enhanced websites and run them on both Android/ARCore and iOS/ARKit.
https://developers.google.com/ar/

https://github.com/google-ar


https://experiments.withgoogle.com/ar
https://thisisarcore.com/
https://developers.google.com/ar/develop/web/getting-started
first ARcore app on play store – Atom visualizer


Apple Announcements

https://techcrunch.com/2017/08/29/a-preview-of-the-first-wave-of-ar-apps-coming-to-iphones/
(AR section) https://www.bloomberg.com/news/articles/2017-09-12/apple-bets-on-augmented-reality-to-sell-its-most-expensive-phone
Conference

Unlock with your face
Portrait Lighting
emojis


AR: star overlay, MLB, robots/dinos on bball court.
Directive Games



Personal Twitter accounts


Kirk – @thevrpm

Intro/Outro Music

Created by Ragz via Garageband

29 min

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