
Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)
What does it take to make a critically acclaimed strategy game?
Chris McElligott-Park, designer of Heart of the Machine, joins the Critical Moves team to talk through:
– How Arcen Games started
– The design thinking behind AI War
– Making strategy games without traditional narrative
– Engineering AI opponents that can out-think players
This is Part 1 of a two-part interview.
Information
- Show
- FrequencyUpdated Weekly
- PublishedAugust 15, 2025 at 3:00 PM UTC
- Length1h 3m
- Episode42
- RatingClean