
23 episodes

Coffee Not Found - Creative Industry Podcast Colin Guilfoyle
-
- News
On Coffee Not Found Colin Guilfoyle breaks down and highlights gamification and technology in the Creative Industry on a Weekly Basis. Whether it’s VR, AR, Robotics or even hybrid we look at projects that have made an impact in the industry and how to apply them in practice in your project or campaign. We aim to help creative agencies, marketing agencies and creative developers to find ways to create impact with their campaigns and celebrate the wins of others in the industry.
-
Episode 22 - ESports Gaming, Rocket League & More
Colin is joined by Seamus and Conor from the Game Dev side of Nebula Innovations for a chat about the world of ESports in Gaming with a particular focus on Rocket League. Do you consider ESports as a true sport?
-
Episode 22 - Gamification of Stack Overflow
Colin and Ian identify the elements of gamification and rewarding good behaviour that Stack Overflow have added to their platform for developers and programmers. Tune in to find out more - examples of leaderboards, badges and gamified recruitment.
-
Episode 21 -How To Gamify: Process Design & Energy Ambassadors Example
Colin chats through the process of gamification and an example of how Nebula Innovations did this for their Energy Ambassadors game in association with Energy Team. Want to know how to gamify? Tune in!
-
Episode 20 - Gamification for Team Building
Following on from last week's episode about the gamification in the workplace, Colin and Aoife chat about team building exercises you can implement in your company - escape rooms, scavenger hunts and more
-
Episode 19 - Gamification in the Workplace
Colin & Aoife chat about gamification in the workplace - process design, reward systems, leaderboards, pros and cons and some examples of how it can be implemented.
-
Episode 18 - Interview with Charlie Behan - Upcoming Irish Game Dev
Colin interviews Charlie Behan, an up-and-coming Irish Game Developer. Charlie completed an internship with Nebula Innovations (www.nebula.ie) last year and has since graduated college and released his own horror game, AmberSkull. Tune in to hear about his journey so far and what has worked/not worked so well for him in terms of building an online presence and following.