3 episodes

When something is "disruptive" it captures everyone's attention, and in this podcast, we explore the games that disrupted the industry, how they were developed and marketed, and what we can learn from them when creating our own video games.

Episodes focus either on a specific game, an interview with a game developer or a deep dive into a specific subject.

The goal is to provide an entertaining show for game players, but also practical advice and lessons for game developers.

New episodes every Monday at 6am PST.

Disruptive Video Game Podcast BLACK LODGE GAMES, LLC

    • Video Games

When something is "disruptive" it captures everyone's attention, and in this podcast, we explore the games that disrupted the industry, how they were developed and marketed, and what we can learn from them when creating our own video games.

Episodes focus either on a specific game, an interview with a game developer or a deep dive into a specific subject.

The goal is to provide an entertaining show for game players, but also practical advice and lessons for game developers.

New episodes every Monday at 6am PST.

    The Art of Scaring Players Directly in Eternal Darkness

    The Art of Scaring Players Directly in Eternal Darkness

    Eternal Darkness is a 2002 horror game that breaks the 4th wall & tries to reach outside of the game to directly mess with the player. In this episode, I take a look at these disruptive mechanics to try and find patterns that other game developers can use to make their games rise above the crowd.

    Full show notes, transcript and the gamedev FREEBIE for this episode are located here:
    https://blacklodgegames.com/s01e03-show-notes-the-art-of-scaring-players-directly-in-eternal-darkness

    If you're interested in RPG video games, or you want to support the show, please check out my massive space RPG, Daath Origins on Steam:
    https://store.steampowered.com/app/655340/Daath_Origins/

    Classic turn based RPG gameplay combined with a dark interdimensional space opera... with some twists thrown in for good measure. Dᴀᴀᴛʜ Oʀɪɢɪɴѕ features HD graphics, programming, story and a 31 song original soundtrack... created by a single person.
    https://blacklodgegames.com/shop/pc-games-windows/daath-origins/

    You can always find the latest episodes and show notes of the Disruptive Video Game Podcast at either of these URLs:
    http://disruptivevideogame.com
    https://blacklodgegames.com/the-disruptive-video-game-podcast/

    • 25 min
    How Undertale Made Millions With No Marketing Budget

    How Undertale Made Millions With No Marketing Budget

    Undertale is a 2015 indie RPG developed by a single person that used disruptive game mechanics to stand out from the flood of indie games. In this episode, I examine these disruptive mechanics to try and find disruptive patterns that other game developers can use to make their games stand out.

    Full show notes, transcript and gamedev FREEBIE for this episode are located here:
    https://blacklodgegames.com/s01e02-show-notes-how-undertale-made-millions-with-no-marketing-budget

    If you're interested in RPG video games, or you want to support the show, please check out my massive space RPG, Daath Origins on Steam:
    https://store.steampowered.com/app/655340/Daath_Origins/

    Classic turn based RPG gameplay combined with a dark interdimensional space opera... with some twists thrown in for good measure. Dᴀᴀᴛʜ Oʀɪɢɪɴѕ features HD graphics, programming, story and a 31 song original soundtrack... created by a single person.
    https://blacklodgegames.com/shop/pc-games-windows/daath-origins/

    You can always find the latest episodes and show notes of the Disruptive Video Game Podcast at either of these URLs:
    http://disruptivevideogame.com
    https://blacklodgegames.com/the-disruptive-video-game-podcast/

    • 23 min
    Intro to the Disruptive Video Game Podcast

    Intro to the Disruptive Video Game Podcast

    This episode is an introduction to the podcast. It includes a brief overview of what a disruptive game is with some examples. I explore the differences between disruptive game mechanics and disruptive marketing and lay the ground work for the show going forward. Join the discussion on the inaugural episode of the Disruptive Video Game podcast!

    • 40 min

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