Jake and Danielle talk about their latest board gaming experiences, delicious craft beer, and find any opportunity to join the two together.
Return of the Randowriters
Roll ‘em! It’s time for another round-up of Randowriters, still the hottest craze in lil’ games with pencils, pens, dice and cards. We’ve got four of ‘em (one is an app). Oh, and just in case you don’t want to be random, we’re also talking about the new word deduction game Decipher. Plus a few Kickstarter notes, Danielle talks about some data gathered from the Untappd “At Home” venue, and our community chimes in on games that were a pleasant surprise. Thanks for tuning in!
I sure hope you like value! In this episode of Draft Mechanic, you get not just ONE game in the feature segment, but ONE and a half! An expansion too! That’s such a steal! But don’t steal Bargain Quest. But if you want to steal, your dexterity is probably high? Right? Is that a good segue to three games that have dexterity or physical mechanics? I don’t know. But we talk about CTRL, Megacity Oceania, and Flash 8. And, as an added value, Danielle’s going to tell you about Sorachi Ace hops! WHAT A DEA
Hats & Chai
Hope you’re thirsty, because it’s tea time! We’re maneuvering hat cards in teams or individually in Hats, we’re opening our own tea shops in Chai, and… ok, that’s where the tea metaphors run dry. In other recent plays, we go back to 2006 for Arkadia and back current for Traintopia, and Danielle talks about Sabro hops, one of the trendiest hops going in the biz today. Ok, so there’s not really an overarching theme for this episode. Let that one simmer for a bit.
Your eyes don’t deceive you, it is for sure a new episode of Draft Mechanic! Thanks so much for sticking with us, and we’re glad to bring you a feature review of High Rise, the latest from Gil Hova’s Formal Ferret Games. In recent plays, we roll, we write, we roar, we stay cool, and we move a wooden pig around a wheel. We hope you’re doing ok out there in podcast land, and thank you for welcoming us back for another round!
#stayhome and play some of these mysterious games about houses! It wasn’t intentional, we swear. Mystery House, CYOA: House of Danger and Captive all take place in houses. And the Crusoe Crew - well, it starts at home, so that qualifies too. Seriously though, we hope you’re doing well out there in podcast listener land. Stay healthy & wash your hands!
In the Hall of the Mountain King
Hello again! In this new era of staying at home, why not make that home in a mountain? We’re excavating a mountain cave in our feature review today with In the Hall of the Mountain King. It’s the formation of economy in Lions of Lydia, building a city in Zoned Out, and Felix the Cat in the Sack is also in this sentence. No pun there, sorry. Danielle discusses Mosaic hops, and Jake asked the slack about House Rules back when we were allowed out of our houses. Wash your hands and stay home.
Great Show Not A Big Beer Fan
Great show! I like your thoughtfulness you 2 put into the reviews and games you play. I also appreciate that you keep your “beer pairing” to the end of the show. To be honest, I don’t drink and this segment doesn’t even interest me the slightest. So, needless to say, when this segment starts, this is where your podcast ends for me. Needless to say great show! Keep em coming
I like my podcasts like I like my beer, a bit sweet and always satisfying
This show is a shining example of how Two somewhat niche hobbies can be sewn together in a way that fans of one or both can enjoy.
Insightful commentary about boards and brews make this show a must-listen for fans of hobby games or craft beer. It may even help fans of one discover the other!
Impressively dull podcast, I know board games aren’t exactly heart pumping endeavors but come on.