1 hr 42 min

DZ-103: Game of the Scene 2 - Triangle of Sadness, The Favourite Draft Zero: a screenwriting podcast

    • TV & Film

How can games elevate dramatic scenes?
In part two of this two parter, Stu and Chas go further into the game (of the scene) and look at how games force characters *other* than the protagonist to interact. We deep dive into the wonderful social satires of TRIANGLE OF SADNESS and THE FAVOURITE.
We discuss how games reveal character through competency and decisions, how resources and skills impact the tactics that characters employ, and the difference between referees, rule lawyers, rule makers and rule breakers.
Thanks to Chris Walker for editing this episode.
As always: SPOILERS ABOUND and all copyright material used under fair use for educational purposes.
CHAPTERS
00:00:00 - Cold Open 00:00:19 - Sponsor: ScriptUp 00:01:45 - Intro: Follow up 00:10:50 - Triangle of Sadness (Parts 1 and 2) 00:35:37 - Sponsor: Arc Studio Pro 00:38:25 - Triangle of Sadness (Part 3) 00:52:51 - The Favourite 01:30:34 - Wrap Up & Key Learnings 01:40:30 - Thanks to our Patreons! RELATED EPISODES
DZ-102: Game of the Scene 1 - Bluey, John Wick 4 DZ-99: Scene Questions DZ-40: Tactics and Scenes RELATED LINKS
IMDB: Molli and Max in the Future Letterboxd: Molli and Max in the Future This episode brought to you by (drum roll):
ScriptUp: https://www.scriptupstudio.com – use promo code DZ10 to get 10% off ArcStudio: go to https://www.arcstudiopro.com/draftzero for $30 off a pro subscription! And how can we forget our awesome Patreons, especially Lily,  Alexandre, Casimir, Jennifer, Thomas, Garrett, Randy, Jesse, Sandra, Theis, and Khrob.
Please considering rating or subscribing to us on Apple Podcasts or sharing us on the Social Medias! We like finding new listeners.
We are @stuwillis, and @chasffisher on twitter. You can find @draft_zero and @_shotzero on Instagram and Twitter.
BUY DRAFT ZERO MERCH via TeePublic
SUBSCRIBE TO SHOT ZERO via our many social medias!

How can games elevate dramatic scenes?
In part two of this two parter, Stu and Chas go further into the game (of the scene) and look at how games force characters *other* than the protagonist to interact. We deep dive into the wonderful social satires of TRIANGLE OF SADNESS and THE FAVOURITE.
We discuss how games reveal character through competency and decisions, how resources and skills impact the tactics that characters employ, and the difference between referees, rule lawyers, rule makers and rule breakers.
Thanks to Chris Walker for editing this episode.
As always: SPOILERS ABOUND and all copyright material used under fair use for educational purposes.
CHAPTERS
00:00:00 - Cold Open 00:00:19 - Sponsor: ScriptUp 00:01:45 - Intro: Follow up 00:10:50 - Triangle of Sadness (Parts 1 and 2) 00:35:37 - Sponsor: Arc Studio Pro 00:38:25 - Triangle of Sadness (Part 3) 00:52:51 - The Favourite 01:30:34 - Wrap Up & Key Learnings 01:40:30 - Thanks to our Patreons! RELATED EPISODES
DZ-102: Game of the Scene 1 - Bluey, John Wick 4 DZ-99: Scene Questions DZ-40: Tactics and Scenes RELATED LINKS
IMDB: Molli and Max in the Future Letterboxd: Molli and Max in the Future This episode brought to you by (drum roll):
ScriptUp: https://www.scriptupstudio.com – use promo code DZ10 to get 10% off ArcStudio: go to https://www.arcstudiopro.com/draftzero for $30 off a pro subscription! And how can we forget our awesome Patreons, especially Lily,  Alexandre, Casimir, Jennifer, Thomas, Garrett, Randy, Jesse, Sandra, Theis, and Khrob.
Please considering rating or subscribing to us on Apple Podcasts or sharing us on the Social Medias! We like finding new listeners.
We are @stuwillis, and @chasffisher on twitter. You can find @draft_zero and @_shotzero on Instagram and Twitter.
BUY DRAFT ZERO MERCH via TeePublic
SUBSCRIBE TO SHOT ZERO via our many social medias!

1 hr 42 min

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