173 episodes

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

Earthdawn Survival Guide Josh H & Dan B

    • Leisure
    • 4.8 • 14 Ratings

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

    EDSG Episode 158 - Ironmonger and Thundersky Moots

    EDSG Episode 158 - Ironmonger and Thundersky Moots

    * Live episode of the EDSG at FreedoniaCon on February 19!

    * Central Twilight Peaks

    * Highest slopes and roughest terrain of the range.

    * Skytoucher Mountain, legendary home of the first trollmoot.

    * Destination of the Behemoth in the Battle of Sky Point

    * Ruins of Ustrect

    * Twilight Tower, Order of Silver Twilight

    * Blackheart Liferock

    * Ironmonger Moot – Northern portion of the central Twilight Peaks.

    * Founded after the Scourge.

    * Refugees and descendants of trolls from Ustrect.

    * Strongly against the idea of reclaiming Ustrect or delving into its ruins.

    * Raisers of Ustrect, living legend cult devoted to resurrecting the lost troll kingdom.

    * Traditional Earthdawn story hooks with the Horror Ago’astia infiltrating the cult

    * Moot tries to stay out of Crystal Raider politics

    * Loose agreement with the Thundersky moot about the Grey Forest

    * Moot size and raiding territory.

    * Thundersky Moot – Descended from the Skytoucher Moot, led by an escaped slave.

    * Once the richest, most powerful moot.

    * Fallen on hard times because of the Theran assault, many captured.

    * Most strongly anti-Theran moot.

    * In addition to raiding, also mine and trade. Do not raid other moots.

    * Hopes to ally with the other moots to strike back at Thera (prior to Second War).

    * Broken Chains – cult dedicated to Lochost and the end of slavery in all forms.

    * Trade ore to Ironmongers.

    * Strong tactical fighters and raiders, best navigators, and sailors in the Twilight Peaks.

    * Most stereotypical trollmoot.

    * Moot size and raiding territory.



    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 36 min
    EDSG Episode 157 - Emails and Joie

    EDSG Episode 157 - Emails and Joie

    * Email from British Joel

    * Pick Pocket vs Fast Hand

    * New Discipline variants? Paths?

    * Love for 1879?

    * High Circle play?

    * Content Ideas: Compare/Contrast between Disciplines? Quests around magic items?

    * Favorite Thread Item? Nioku’s Bow?

    * Favorite unanswered mystery?

    * Email from Jonathan

    * Madness or sanity rules?

    * Email from Tanner

    * Accessibility options for digital editions?

    * Horrors in depth: Joie

    * Targets isolated communities, infiltrating as a wandering minstrel or the like.

    * Makes itself welcome and tries to appear as a good omen or blessing.

    * Unique power: Pervert Emotion

    * Slow, insidious sense of things being wrong for those not affected.

    * Pop culture references: Bradbury and King

    * Good mid-tier campaign opponent.

    * For long-term plots, PCs can come across the aftermath of its predations.

    * Moral quandry of dealing with the Joie’s victims when they try and protect the Horror.

    * Natural form and its unnaturally wide grin.

    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 52 min
    EDSG Episode 156 - Stoneclaw and Swiftwind Moots

    EDSG Episode 156 - Stoneclaw and Swiftwind Moots

    * More Crystal Raiders

    * Geographic overview of the Eastern Twilight Peaks

    * Mount An’grak

    * Stoneclaw Moot

    * Adopted several dwarf clans during the Scourge; mining companies that worked the mountains.

    * Strongest kaers of all the trollmoots.

    * Seen as best option for Throal to establish initial diplomatic relations.

    * Stoneclaw chief: Kerththale Farseer Stoneclaws

    * Progressive and forward thinking.

    * Josh muses on present-day status and development of the Stoneclaws.

    * Swiftwind Moot

    * Most talented shipwrights and crystalsmiths.

    * Legend says one of their founders brought the secrets of the drakkars.

    * Partly responsible for triggering the Orichalcum Wars.

    * Near the Gray Forest, main source of lumber and True Wood in the Twilight Peaks.

    * Conflict with the Ironmonger and Thundersky moots over the forest.

    * Chief Ner’ral Skybolt Swiftwind

    * Very young, unmarried, hot-headed but willing to listen to advisors.

    * Musing on the present-day status of the Swiftwind moot.

    * Ulig Stoneshaper: Finest crystalsmith in the moot. Spends lots of time around Mount An’grak.

    * Dreams of a crystal that would serve as the foundation of her masterwork (and related story hooks).

    * Sk’lag Prowjumper: Master shipwright.

    * Either could serve as highly desired mentors for smiths or enchanters interested in airships.

    * Trollmoots as allies or antagonists.

    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 37 min
    EDSG Episode 155 - Everybody Else Is Talking About It...

    EDSG Episode 155 - Everybody Else Is Talking About It...

    * Bonus points to those who catch the reference in the episode name!

    * A brief, pre-show message from Josh.

    * Email from SaintBlissed: Promise oath in astral space?

    * Not clear on what the question is, but oaths don’t work differently in astral space.

    * Spirits, spellcasting, and raw magic, with a cut-in from future Josh.

    * Questions about the -other- Everliving Flower?

    * Email from Scott: I’m caught up… what now?

    * Question: Interactive Barsaive map?

    * Josh teases there will be an announcement at FreedoniaCon 2023.

    * Wizards of the Coast and the OGL.

    * Josh’s gaming bona fides

    * Historical overview, the change from TSR to WotC

    * Context of the OGL and changes over the years.

    * D&D Fourth Edition, the GSL, and rise of Pathfinder.

    * D&D 5e, the rise of streaming and online content.

    * Present day: The current ecosystem and OneD&D.

    * Leak of the OGL 1.1 and the subsequent discourse.

    * Josh gives his opinions on WotC’s decision.

    * Lots of uncertainty and strong feelings, watershed moment in the industry.

    * Earthdawn and the OGL.

    * Call for empathy and understanding.

    * Irrevocable damage to the D&D brand.

    * Josh takes another 10 minutes to wrap up and land the plane.

    * Be kind!



    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 1 hr 5 min
    EDSG Episode 154 - Ristul and Taint

    EDSG Episode 154 - Ristul and Taint

    * Our Horrors series continues with Named Horrors.

    * Ristul

    * Narrator Cymric and the novel Prophecy.

    * More esoteric: no body, mind, or specific entity -- corruption itself.

    * Most Lovecraftian, cosmic horror styled Horror.

    * Implacable – nothing concrete to defeat. Might exist as long as magic and corruption exists.

    * Subsumes minds and personalities of those it infects.

    * Event Horizon

    * “What Ristul corrupts, Ristul absorbs.”

    * Manifestations of Ristul: Nightwists and Ristular

    * Very few game statistics in Horrors book: Spellcasting, Mystic Armor, some Horror powers.

    * You don’t defeat Ristul, you survive or escape it.

    * Stories involving Ristul: Disrupting Horror cults and their machinations.

    * Kaer Otosk, Aras Nehem, and the Mad Passions.

    * Other inspirations: The Ring, The Wicker Man, Midsommar

    * Tone for Ristul-related stories likely to be more traditional horror-genre rather than dark fantasy adventure.

    * Taint

    * Pictured on the cover of the original Horrors book.

    * Essay by Vasdenjas.

    * Taints and corrupts the magic used by adepts.

    * Gradual, subtle, and by the time you realize you’ve been affected it’s too late.

    * Purely astral Horror, very good at manipulating and hiding in corrupted space.

    * Loves magicians – their use of magic gives Taint more opportunities to get its hooks in its prey.

    * Must make multiple tests to successfully mark the target, but once marked it can manipulate the target’s use of magic.

    * As an astral Horror, very difficult to deal with.

    * Very patient – once spent 20 years working its way into a kaer.

    * Manipulate Magic: Taint’s unique ability.

    * If you are marked, it can turn your magical ability against you or your allies, making it even harder to fight.

    * Feeds on the helplessness and self-doubt that comes about from knowing you can’t trust your abilities.

    * Well suited as a long-term adversary for player characters.

    * Caution and advice for gamemasters using Taint.

    * More personal and direct a foe than Ristul.

    * Sidebar about Josh’s thoughts on Blades related to players being cursed/affected by a Horror.

    * Its astral nature and magic manipulation abilities make it tougher than its numbers might indicate.

    * Suggestion as a foe for more experienced characters who might have seen it all.

    * Ristul and Taint are good examples of Horrors as more than physically powerful monsters.



    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 43 min
    EDSG Episode 153 - Email and Revisiting Highland Troll Culture

    EDSG Episode 153 - Email and Revisiting Highland Troll Culture

    * Happy New Year!

    * Email from Brendan: Karma as a payment for spirit services?

    * Horrors using Karma?

    * Horror knowledge of organizations, nations, and politics of Barsaive?

    * Horror knowledge and opinions on Horror Stalkers?

    * Email from Nicholas: FreedoniaCon in 2023? (Yes, February 17-19)

    * Status of Legends of Earthdawn podcast?

    * T’skrang racial mount for Cavalryman?

    * Limits of permanent threads?

    * Email from Brian: Idea about pacing, advancement, and thread items.

    * Revisiting highland troll culture.

    * While there are many common cultural traits among highland trolls, there is some variety among the moots as well.

    * Moots, Clans, and line marriage.

    * The origins of the cultural tradition of raiding and strength.

    * Troll honor: personal, clan, and racial.

    * Praise for the Crystal Raiders book.

    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    • 46 min

Customer Reviews

4.8 out of 5
14 Ratings

14 Ratings

Frithuric ,

So much great info

Dan and josh have a good dynamic. In early episodes there was some denigration of other systems, but they corrected that habit. Now they reference and compare more objectively. My only real suggestion would that Dan give josh a chance to laugh (or not) at Dan’s jokes before always immediately laughing at them himself. I always appreciate the in character readings and legends Dan mixes in. Also wish the legends crew would take up Dans offer to help edit and post episodes. Josh makes reference but I think we’re years behind.

Admaletz ,

Excellent deep dive

The explanations into the lore and the mechanics are wonderful. Earthdawn is a wonderful system, and this podcast makes an excellent case for why more people should play.

Bryterside ,

Indispensable Information

There is no better place to find information on Earthdawn.

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