52 episodes

Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.

Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction Monster Feet

    • Leisure
    • 4.7 • 76 Ratings

Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.

    Creatures Such As We and Memories of Infocom

    Creatures Such As We and Memories of Infocom

    It's time to dim the lights and break out the legally binding waivers, as Kay and Carrington get busy with an interactive fiction dating sim. They'll also get down to some music inspired by Infocom games. Remember when they used to just play Zork? This podcast just keeps getting weirder.

    • 1 hr 24 min
    Dorm: Adventure at the 8-Bit Assembly

    Dorm: Adventure at the 8-Bit Assembly

    The Grue Crew discuss Carrington's own new text adventure game which he foisted upon an unsuspecting Kay. This is a deep dive into the creation of both the game and Feelies. Can the podcast, and more the point Carrington's ego, survive such a review? As the game itself says, what's the worst that can happen? Only one way to find out.

    • 1 hr 36 min
    Hadean Lands, Bee redux, and Leviathan

    Hadean Lands, Bee redux, and Leviathan

    What do you get when you mix difficult puzzles with intricate storytelling? A pair of defeated gamers, that's what. Kay and Carrington throw in the towel and admit they were bested by Hadean Lands. Then they replay Emily Short's recently remastered Bee, and tackle Jason Shiga's twisted tale of tentacles and truth. Bonus: Kay may or may not have sent Carrington some malware.

    • 1 hr 4 min
    Everybody Dies and Bee

    Everybody Dies and Bee

    The guys from Grue tackle another pair of modern Interactive Fiction games, or at least try to. First up is Everybody Dies, by Jim Munroe, in which ... well, everybody dies. Until they don't. And maybe there are ghosts. Next is Bee, by Emily Short, about going to a spelling bee. Except the only version of the game available doesn't include the spelling bee. Infocom games were never this complicated.

    • 1 hr 3 min
    Their Angelical Understanding and 16 Ways to Kill a Vampire at McDonalds

    Their Angelical Understanding and 16 Ways to Kill a Vampire at McDonalds

    Kay and Carrington get a double dose of IF when they play and discuss Twine games for the first time. First up is Their Angelical Understanding, by Porpentine, which comes with both music and warnings. Next is 16 Ways to Kill a Vampire at McDonalds, by Abigail Corfman, a game about french fries and undeath.

    • 1 hr 11 min
    The Secret of Monkey Island

    The Secret of Monkey Island

    It's time for pointin' and clicking' and piratin', oh my, as Kay and Carrington play one of LucasFilm's famously funny forays into adventure gaming. Will they become terrors of the high seas, or be stuffed into Davy Jones' locker? All we know for sure is, there will be grog.

    • 1 hr 43 min

Customer Reviews

4.7 out of 5
76 Ratings

76 Ratings

DisNEIGH ,

Brilliant!!!

There is a special kind of magic when Carrington and Kay sit down to talk about Infocom games. I intently wait for each new podcast. The way they artfully discuss each title while their playful banter amuses the audience is truly a remarkable thing. It makes me wish to go to Kansasfest just for the opportunity to meet the two of them!

Kpkilburn ,

Lose the intro song!

Not a bad podcast, but for God’s sake lose that stupid f-ing intro song. I can tolerate most things, but I almost turned off the podcast when I heard that nonsense. I don’t know why that is so popular amongst the IF community.

That said, the podcast itself was decent. The one on Zork I actually had some new info. I recommend that if you’re going to reference something, then research it prior. “I think” and “I’m not sure” isn’t really going to keep audiences captivated.

Jason Cabassi ,

Listen to podcast.

You listen to several episodes and feel a deep sense of nostalgia for these games you played so many years ago. You’re also entertained and amused by the affable hosts, and impressed that they actually played and podcasted about every single Infocom game!

Score: 5/5

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