1 hr 24 min

Encounter Design : Combat Encounters Storyteller Conclave

    • Games

Encounters are the building blocks of every good TTRPG. Combat, chases, social challenges, and even the lowly “random encounter,” are what make up the challenges we set before the players. This week, Rob & Sara begin the first of a series of episodes about Encounter Design, beginning with COMBAT.



Listen to us live, every Wednesday night at 7pm EST, at http://www.mixlr.com/storyteller-conclave.



Find us on Twitter (@st_conclave) – Instagram (st_conclave)



Support the show by joining our Patreon : https://www.patreon.com/StorytellerConclave



Please join us on Discord, to submit questions for the show, chat with Rob, Sara, and other Storytellers, and read over the detailed show-notes for more information and links to stuff we may not have been able to detail during the show! Discord : https://t.co/7H8p1lGYqG



Or find our older episodes at Https://Storytellerconclave.com



 

Encounters are the building blocks of every good TTRPG. Combat, chases, social challenges, and even the lowly “random encounter,” are what make up the challenges we set before the players. This week, Rob & Sara begin the first of a series of episodes about Encounter Design, beginning with COMBAT.



Listen to us live, every Wednesday night at 7pm EST, at http://www.mixlr.com/storyteller-conclave.



Find us on Twitter (@st_conclave) – Instagram (st_conclave)



Support the show by joining our Patreon : https://www.patreon.com/StorytellerConclave



Please join us on Discord, to submit questions for the show, chat with Rob, Sara, and other Storytellers, and read over the detailed show-notes for more information and links to stuff we may not have been able to detail during the show! Discord : https://t.co/7H8p1lGYqG



Or find our older episodes at Https://Storytellerconclave.com



 

1 hr 24 min