12 episodes

Evoking the Sublime is a monthly podcast hosted by Shea, a member of Sword Chomp. The aim is to provide an auditory account of the history and creation of one video game per episode with a mixture of a recanting of history paired with interviews.

Evoking the Sublime Sword Chomp

    • Leisure
    • 5.0 • 10 Ratings

Evoking the Sublime is a monthly podcast hosted by Shea, a member of Sword Chomp. The aim is to provide an auditory account of the history and creation of one video game per episode with a mixture of a recanting of history paired with interviews.

    Episode 12 - Solar Ash

    Episode 12 - Solar Ash

    Welcome to the latest episode of Evoking the Sublime!

    In this episode, Shea sat down with Alx Preston and Yiyi Zhang from Heart Machine to discuss the creation process of Solar Ash.

    If you are interested in learning more about their work, head over to the Heart Machine’s site or check out Alx’s Twitter!

    A big thank you to:

    Jason for the logo work

    Eddie Baquet for the music theme

    • 1 hr 5 min
    Episode 11 - Genesis Noir

    Episode 11 - Genesis Noir

    Welcome to this episode of Evoking The Sublime!

    In this episode, Shea sits down with Feral Cat Den Studios’ Jeremy Abel and Evan Anthony to discuss Genesis Noir.

    What was their inspiration for the story? How did they stay motivated for 8 years up to the release? Was it important to give player agency?

    If you are interested in learning more about their work, head over to the Feral Cat Den Studios site, as well as Jeremy’s and Evan’s personal sites.

    A big thank you to:

    Jason for the logo work

    Eddie Baquet for the music theme

    • 56 min
    Episode 10 - Joel Corelitz

    Episode 10 - Joel Corelitz

    Hello everyone! We are back with some new episodes of Evoking the Sublime!

    First episode, Shea sat down with Joel Corelitz, a BAFTA-nominated composer who worked on The Unfinished Swan, Hohokum, Gorogoa, Death Stranding, Eastward, Solar Ash, and Halo Infinite, among many other gaming soundtracks. He also runs Waveplant Studios and teaches a course a Columbia University.

    Their discussion ranged from Joel’s beginnings, what it was like to work on each project, fans who have different choices of his favorite work, and much more.

    If you are interested in learning more about his work, head over to his website to learn more!

    A big thank you to:

    Jason for the logo work

    Eddie Baquet for the music theme

    • 1 hr 12 min
    Episode 9 - Father's Day Sega Genesis Special

    Episode 9 - Father's Day Sega Genesis Special

    Welcome to the third and final episode of season 2 of Evoking the Sublime.

    I wanted to do something a little special on this episode. Oftentimes, I talk with people about the Sega Genesis, but it’s rare that I find people that hold the same reverence for the system as I have. So I decided to bring on the only person that I know that shares that same love for the Genesis as me: my father.

    We sat down to reminisce on the games we have loved for years and had such a wonderful time. Please enjoy.

    I love you, Dad.

    • 1 hr 35 min
    Episode 8 - Ori and the Will of the Wisps

    Episode 8 - Ori and the Will of the Wisps

    The second episode of season 2 is here! God, it feels so good to say that.In this episode, I broke down the creation and development of one of the best games of this year: Ori and the Will of the Wisps.

    I was joined by Jeremy Gritton, art director and story lead, and Chris McEntee, lead designer, at Moon Studios to delve into detail about this amazing game.Jeremy does not have social media at this time, but if you’d like to check out Chris and his work, please follow him on Twitter.

    • 1 hr 26 min
    Episode 7 - Streets of Rage 4

    Episode 7 - Streets of Rage 4

    I am so happy to announce that Evoking the Sublime has returned! Yes, season 2 has started and it feels so good.

    In this first episode of 3, I sat down to talk about the history and creation of a video game 20+ years in the making: Streets of Rage 4.

    I was joined by Ben Fiquet, art and creative director over at Lizardcube Games.

    If you are interested in Ben and any of his work, please check out his Twitter or his website!

    • 57 min

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