An adventure, D&D podcast about 4 misfits and their journey to save the light. Join a Cleric, Barbarian, Rogue, and Warlock as they race against time to save the world!
S1:E7 | The Knights (Season Finale)
It has been a long and complicated journey, but our heroes seem to have figured it out. Now they race to prevent their own deaths. Or perhaps cause them? The outcome is unsure, but one thing rings true for all of them: This is where they will fight, and the fight will end here. Now. Sit back and strap in for the Season One Finale of Family Quest: The Knights!
S1:E6 | Concentric Circles
Mayliana is back! The reunited team prepares to leave, but something is keeping them here. Their retreat discouraged, the group enters Yasmir looking for an old friend but things get put on hold pretty quickly. Bones rattle in this episode as the hunters become the hunted.
S1:E5 | The Clockwork Four
Time is ticking for our heroes, as they draw closer to finding what they came to Yasmir for. But that isn't the only thing ticking. What was that noise in the woods? What powerful being attacked them before? Can they trust the Headmaster? What (who) are they missing?
S1:E4 | Another Time
Our heroes have endured a sensation few souls have ever endured. But what does it mean? How did it happen? Why did it happen? There are so many questions, but so few answers readily available. Perhaps it is time to look at things through a different lens.
S1:E3 | You Should Not Be Here
The Trip to Yasmir proves to be...puzzling. Dangerous even. But once our group arrives, there seems to be even more out of place than on their trek. What is happening to the world around them? Is this what the darkness looks like?
S1:E2 | A Vision
Something went very wrong at the execution. While our heroes tried to stop the ensuing madness the best they could, it was an intervention that saved the day. Now they have to figure out who this new face is, and what it is they want.