10 episodes

Follow the powerful saga of five (probable) heroes as they navigate through mystery, action, death, and the occasional fart joke. An adventure guided by professional entertainers that will inspire a morbid curiosity in D&D veterans and newcomers alike. A Fifth Edition Dungeons & Dragons actual play podcast.

Hit Dice‪!‬ Rat King Games

    • Leisure
    • 4.9 • 138 Ratings

Follow the powerful saga of five (probable) heroes as they navigate through mystery, action, death, and the occasional fart joke. An adventure guided by professional entertainers that will inspire a morbid curiosity in D&D veterans and newcomers alike. A Fifth Edition Dungeons & Dragons actual play podcast.

    Outtakes

    Outtakes

    The absolute worst of the absolute best real play podcast.

    • 30 min
    The Tearfall Pt.2

    The Tearfall Pt.2

    The Horizon Walkers finally face the Tearfall.

    • 2 hr 3 min
    The Tearfall Pt.1

    The Tearfall Pt.1

    The Horizon Walkers finally face the Tearfall.

    • 2 hr 10 min
    Where There's Smoke

    Where There's Smoke

    Confronted with their slave status on the Elemental Plane of Fire the Horizon Walkers decide to settle it once and for all with the very Efreeti who has been hunting them since their sentence was received so long ago. With the Tearfall looming just on the horizon of Ravens Bluff they'll need to make quick work of it. An episode full of revenge, prayer, and unexpected developments.

    • 1 hr 50 min
    Why We're Wizards

    Why We're Wizards

    The Horizon Walkers return home to a devastated Ravens Bluff to face the Tearfall. It's not the homecoming they had hoped for and it would seem the ritual has progressed quickly in their absence. They need to collect the Elemental Stone of Fire they left in Thundershout's care, if they can find him.

    • 1 hr 36 min
    Prepared for the Worst

    Prepared for the Worst

    After defeating the White Wyrm the Horizon Walkers have more hope of their abilities to face a dragon but little time to face the Tearfall. They make the best use of what time they have left by preparing their bodies, minds, and inventory. And then the time comes. It's now or never.

    • 1 hr 43 min

Customer Reviews

4.9 out of 5
138 Ratings

138 Ratings

Jfish2013 ,

So So Good

You all are a hilarious, wonderful band of people. I love the show, the adventure, the acting, and the goofs. Thank you so much for putting this together. I hope my show can be half as good as this one.

I am jAnonymous ,

Worth it

Ridiculous. Thoroughly entertaining. I have truly enjoyed the ride. When a podcast repeatedly elicits an audible reaction, you know it’s good.
They are all literally at the table and that makes all the difference. It is the next best thing to actually playing.
I am eagerly anticipating the final (s?)
Apologies to Wes and the gang for waiting until the end to give a review. I don’t often write reviews.

onlyhumanart ,

Friggin Fantastic, 5 stars, 10/10, 100% rating on rotten tomatoes

I love this podcast so much. I discovered them through Instagram when they liked my DnD art, and when I chanced to give them a listen I was far from disappointed. Everyone is sweet, funny, and filled with enthusiasm about their characters and the campaign. The story and setting is described tactically and wonderfully, with a fully immersive and engaging world filled with creative NPCs and diverse regions. The podcast and players have you sitting on the edge of your seat, as well as falling off your chair from laughter. It’s easy to root for everyone in the party as they go on their journey to save the world. Please give Hit Dice a listen, especially now before this campaign’s final arc. You won’t regret it!

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