73 episodes

The Obligatory Movie Game Podcast is an excuse to play licensed video games and give them their (usually undeserved) moment in the spotlight. Host Devon Dozlaw, and a rotating cast of guest co-hosts, watch the films and TV shows that these cash grab video games are ostensibly based on, suffer through the tie-ins, and then sit down to discuss how well the developers honoured their respective licenses, making fun of the games whenever possible.

The Obligatory Movie Game Podcast Devon Dozlaw

    • Leisure

The Obligatory Movie Game Podcast is an excuse to play licensed video games and give them their (usually undeserved) moment in the spotlight. Host Devon Dozlaw, and a rotating cast of guest co-hosts, watch the films and TV shows that these cash grab video games are ostensibly based on, suffer through the tie-ins, and then sit down to discuss how well the developers honoured their respective licenses, making fun of the games whenever possible.

    OMGP: Goldeneye 007

    OMGP: Goldeneye 007

    For the season 2 finale of the Obligatory Movie Game Podcast, Devon and Judd finally sit down to discuss Goldeneye 007 for the Nintendo 64. We’ve covered a lot of games on this podcast that live on in infamy, but this is one of the most revered games on the Nintendo 64, and it regularly tops lists of the greatest movie tie-in games of all time. Most fans remember playing round after round of the iconic multiplayer into the wee hours of the night, and while we touch on the innovative multiplayer modes, our main mission is still to examine the plot, characters, locales, and themes of the game to those elements from the movie. Get those martinis ready, it’s time to discuss the third besting-selling N64 game of all time, with the sexiest pause music, the golden gun of movie tie-in video games: Goldeneye 007.

    0:00:00 Intro/Farewell
    0:17:48 IMDB Dive
    0:30:04 Where We’re Coming From
    0:53:10 Plot
    1:02:57 Time Machine Time
    1:07:58 Plot Cont’d
    1:36:00 Characters
    2:05:45 Setting
    2:13:39 Tone/Music
    2:22:33 Rate, Recap and Recommend

    • 2 hr 38 min
    OMGP: The Warriors

    OMGP: The Warriors

    For this episode of the Obligatory Movie Game Podcast, Devon and Bart do a deep dive on one of the most beloved movie games of all time. Thanks to its Rockstar pedigree, fans of the “Grand Theft Auto” games knew what to expect with “The Warriors,” but the care that the developers put into everything from the brawler combat to the score, was rare in a movie game. The characters, locales, and conflict from the film all make it into the game, but rather than jumping in right where the movie starts, the game takes its time establishing and expanding upon these elements, before catching up to the events of the film. However, even though the developers earned a lot of praise for their ambitious adaptation, “The Warriors” is a product of its time, and there’s a lot to laugh and cringe at. Can you dig it?!

    0:00:00 Intro
    0:06:33 IMDB Dive
    0:14:25 Where We’re Coming From
    0:17:50 Plot
    0:31:52 Time Machine Time
    0:39:24 Plot Cont’d
    1:21:00 Characters
    1:50:10 Setting
    1:59:27 Tone
    2:05:55 Rate, Recap, Recommend

    • 2 hr 19 min
    OMGP: Watchmen: The End is Nigh (Parts 1 and 2)

    OMGP: Watchmen: The End is Nigh (Parts 1 and 2)

    In this episode of the Obligatory Movie Game Podcast, Devon and Bart get to geek out about the Watchmen. In “Watchmen: The End is Nigh” the player, or players (since the game has local co-op) get to control Night Owl and Rorschach as they pair up and beat the ever-living-hell out of anyone they see. Bikers, top-knotted gang members, disco-loving, bell-bottomed bachelors, and sex workers are among the many punching bags who find themselves between our heroes and their pursuit of justice, and even though there is a seemingly endless supply of faces to punch, the disparate crime-fighters find plenty of time for political debate, and in the case of Rorschach, bleak, end-times poetry and gruff caveman speak

    0:00:00 Intro
    0:07:36 IMDB Dive
    0:17:13 Where We’re Coming From
    0:36:20 Time Machine Time
    0:39:50 The Film Vs. The End Is Nigh Part 1
    1:43:17 The Film Vs. The End Is Night Part 2
    2:22:43 Rate, Recap and Recommend

    • 2 hr 33 min
    OMGP: Evil Dead: Fistful of Boomstick

    OMGP: Evil Dead: Fistful of Boomstick

    In this episode of the Obligatory Movie Game Podcast, Devon and Jackson sit down to discuss another beloved horror franchise with “Evil Dead: Fistful of Boomstick” for the PS2/Xbox. The game tells its own story, and gets some points for its outlandish premise: some fresh translations of the Necronomicon are read live on a talk show, which unleashes some familiar horrors on Dearborn Michigan, and Ash, voiced by Bruce Campbell, needs to travel to various different time periods to fix the blunder. It’s got enough one-liners to fill a log cabin, and an aggravating, endless supply of deadites that the player can dismember with an impressive arsenal of toys that includes dynamite, molotov cocktails, shotguns, pistols, katanas and of course, Ash’s handy chainsaw. 
    0:00:00 Intro
    0:10:46 IMDB Dive
    0:19:06 Where We’re Coming From
    0:31:47 Plot
    0:44:00 Time Machine Time
    0:49:27 Plot Cont’d
    1:06:51 Characters
    1:30:17 Setting
    1:36:26 Tone
    1:43:33 Rate, Recap, Recommend

    • 1 hr 55 min
    OMGP: Blair Witch

    OMGP: Blair Witch

    In this episode of the Obligatory Movie Game Project, Devon and Camille sit down to compare the Blair Witch movies to the Blair Witch video game from 2019. Since this is a Halloween episode, they warm up by shooting the breeze about horror movies, each sharing some of their faves from various eras. From there, they examine the plot, characters and setting of the game, making connections, and identifying big differences between the game and the films. Since the game is newer than most of the games we cover on the show, the developers were able to make a fairly immersive and eerie “lost in the creepy woods” experience, and the game’s dimension-warping puzzles, time jumps, and multiples endings make it fresh even for big fans of the movie(s).

    0:00:00 Intro
    0:05:10 Horror Movie Faves /Where We’re Coming From
    0:48:31 Plot
    1:18:50 Time Machine Time
    1:23:40 Plot Cont’d
    1:43:13 Character
    1:52:32 Setting
    2:00:08 Tone/Music
    2:03:35 Rate. Recap, Recommend

    • 2 hr 14 min
    OMGP: Friday the 13th (NES)

    OMGP: Friday the 13th (NES)

    In this episode of the Obligatory Movie Game Podcast, slasher fans Devon and Jackson start things off by giving their personal rankings of the Friday the 13th films, before comparing the 1989 NES game to the first 8 Friday movies. The game uses the Crystal Lake camp setting, but features zombies and evil wildlife like wolves and crows. It brings in the weird mom stuff from Part 2, but introduces a vibrant, purple and turquoise version of the killer in a hockey mask and jumpsuit. The counselors, controlled by the player, need to keep [some of] their campers alive, and stop the masked maniac by any means necessary

    0:00:00 Intro
    0:08:50 Ranking the Friday the 13th Films
    1:02:00 Where We’re Coming From
    1:09:20 Comparing the Game to the Movies
    2:00:51 Rate, Recap, Recommend 

    • 2 hr 13 min

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